Basically got the typical error message on a coop game:
Save cannot be loaded. Due to the extent of changes required to implement vehicles, saves from earlier versions are non-compatible, To continue this game: access the pre-vehicles Build 38.30 via Steam betas tab. SavedGameWorldVersion: 1 CurrentWorldVersion: 160
This error comes up whenever the game crashes or whatever *** around goes on.
After an hour or so, I finally found a way to fix this error. I don’t know if there are any guides about this in the B41 MP. But here’s the thing I did to fix my coop corrupted game file.
This fix is the one that I did and actually worked, only tried it on a coop game.
I don’t know about any other ways to fix this and I just want to save the pain in the ass for whoever needs this guide.
- I Only Tried This On A Coop Game With No Mods On B41 MP
Yes. I just want to be clear.
- Save Cannot Be Loaded
Alright, you just got this error message while trying to load a save.
As I said before, this error appears whenever your game crashes or when Project Zomboid has a Funny moment and the save file corrupts.
Let’s fix it!
- Go To Your Saves Folder
First, you have open the folder that keeps the Project Zomboid’s saves.
Go to “C:\Users\YourOwnUserName\Zomboid\Saves\Multiplayer”
There you will find all your multiplayer saves (even the ones from earlier versions, in my case).
Open the server’s name file. Here, the corrupted save would be “123” (but not the _player one).
- Search For “Map_T.Bin”
On earlier versions I found that this error should be fixed by deleting “map_ver.bin”, but in my file I couldn’t find it. So I started deleting random stuff until it got fixed.
Now search for the file named “map_t.bin”, just like the screenshot below.
Now delete that file named “map_t.bin”.
- Restart The Game.
Yes, it should be fixed. If not, I don’t really know. This is what worked for me 🙂
Btw my friend and I noticed that after doing this, more zombies appeared, just keep in mind.