Reverse: 1999 – Guide to Team Comp and Strategy Projection of Nightmare

Team Comp and Strategy Isle Cryptid

By Destroth

Boss Mechanics – Highlight

  • Everytime we atk the boss, it gain [Thunderous Movement] stack. 1 Incantation = 1 stack, 2* Incantation = total 3 stacks, 3 Incantation = total 5 stacks. FUA from 37, Jiu, and Isolde 1 stack.
  • 1-7 stacks Nothing happens.
  • 8-13 stacks – Boss will do a FUA (try not to let Boss do this especially when he uses it’s single target atk and gain a shield, Boss has 30% penetration while its FUA has additional 50%. In endless mode, FUA does 250% AOE mental dmg.
  • 14+ stacks – Boss will deal dmg on self (10% of mHP, which is 20k in Endless Mode).
  • If Boss has a shield it receives 20% lesser dmg but if the shield is broken Boss will receive 60% more dmg but only for that same round the shield is broken.
  • The Right ads will taunt if it did not receive dmg, so tickle it every turn. Else dispel it with 2/3* incantation or simply wait next round.
  • The Left ads will do an AOE Atk that buff our unit and increases our dmg by 10% but also increases dmg received by 30%. Remove it by casting 2/3* incantation.
  • When the ads Hp reaches 0, it renews, [Disarmed] for 2 rounds, and give Boss 3 stacks of [Thunderous Movement].
  • In later phase, my recommended rotation is Round 1 after Boss renew, bring it to 4-6 stacks of [Thunderous]. Boss will ST atk and gain shield.
  • Round 2 – break the shield Atk with Ult (taking advantage of 60% more dmg) and 2/3* incantation (also high dmg) while increasing [Thunderous stack] to 14 and above.
  • If you can’t hit 14 stacks, then instead use another round to combine incantation so you have more 2/3* incantation and heal/buff up. Stage Advantage: Beast, Star, Mineral, Plant unit gain 20% Def, HP, and Atk. Mental units gain 15% dmg dealt and [Rousing Morale] when they use a 2/3* incantation.
  • Everytime Boss revive, it gains 2 stack of [Reconstruct] +10% to dmg Bonus and +10% dmg taken reduction. Need to defeat Boss 9.5 times for 850k Score SSS Rank.
  • Boss gain 1 Eureka per round, at 4 Eurekas it gain a shield and will cast Ultimate if shield is not broken. Defeat Boss to reset Eureka.

Incantation Empowerment

  • This team features Plant units as Boss is weak against Plant.
  • While this fight is tailored for Marcus but Jessica works as well.
  • 6 and AAL helps in empowerment, allowing us to easily hit 14 stacks of [Thunderous Movement].
  • Jessica’s and AAL’s Ultimate also help in damaging the ads so it don’t [Taunt].

Follow-Up Atk

  • Follow-Up Atk also increases [Thunderous Movement] stack.
  • Bring your calculator, so you don’t accidentally trigger 37’s FUA and increases the stack to 8.
  • Since Boss hit really hard, 6 is here to buff up the party and provide Jiu for buff for her Liquor stack.

Burn Them All!

  • Since in the first few phases, Boss reset all status, we will need longer time to get Finale.
  • Spend 2 Rounds per phase and by Round 6/7, Isolde should achieve Finale.
  • Once in Finale, try not to atk with Spatho and TF. Let them stack Preignition. Spatho use her buff to gain more Preignition while gain moxie.
  • When Isolde Ult is up, use all Preignition stacks (TF and Spatho). Isolde will hit like a truck!
  • Next round (Spatho with Power Burst and Rousing) uses Ulti, 15 burn stacks, she will also hit like a truck! Then repeat the rotation.
Egor Opleuha
About Egor Opleuha 4459 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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