Sword of Convallaria – List of Gear and Their Abilities

Gear List

All gear currently in the game and abilities associated with them.

Weapons

NameEffects
Beheading MacheteWhen attacking from Highland, ATK increases by 15%
Doomsday ScytheWhen launching a back attack, DMG increases by 25%
Denial HammerWhen charging, deals 25% more DMG. If targets who have lower HP than the characters are knocked back, pushes them back 1 more tile.
Irian Combat BowIncreases PATK by 5% Deal 20% more DMG when it is not the character’s turn.
Skeleton StaffIncreases HP by 10% Recover 1 NRG when an ally is defeated in battle. The effect can be triggered 1 time per round.
Newborn BladeIncreases HP by 10% Grants bonus to PATK equal to 6% of HP at battle start.
Void StabIncreases Crit by 15% After using the skill, gains 1 stack of Void. Each stack of Void increases Crit DMG by 5%, stacking up to 6 times. The effect lasts until the end of the next 2 turns.
Double-Sided HalberdIncreases PATK by 5% For each target hit when attacking, increases DMG by 8%, up to 24%
Pendant HalberdIncreases HP by 10% Before taking a single-target attack, gain a 10% bonus to ATK and DEF
Brutal AxeIncreases HP by 10% When attacking, if the enemy’s HP percentage is higher than the character, ignore 40% of the target’s DEF
Hollow AxeIncreases DEF by 10% Gains bonus PATK equal to 10% PDEF and MDEF at the start of the battle.
Meteor LineIncreases PATK by 5% After dealing DMG with single-target attacks, inflicts 2 random Level 1 Debuffs for 2 turns.
Starry Sky HeritageIncreases HP by 10% Grants bonus to MATK equal to 6% HP at the start of the battle.
Reorganized CubeIncreases Healing by 15% When using a skill on an ally, dispel 1 debuff.
Ever-Burning BladeAfter a single-target active attack deals DMG, inflicts Scorch on the target, which can be triggered up to 1 time per round. Deal 20% more DMG to enemies affected by Scorch.
Senator Swift SwordIncreases HP by 15% After dealing DMG with a single-target attack, inflict Movement Down 1 on the target for 1 turn.
Skeleton SpearIncreases PATK by 10% Before initiating a single-target active attack, additionally deals Piercing DMG equal to 10% PATK to the target.
Nameless StaffIncreases Movement by 1 tile. Increases Crit by 15% if moved 3 or more tiles before attacking.
Feast AxeIf the target’s HP percentage is lower than the character’s when attacking, increases ATK by 20% The character recovers 35% HP when defeating an enemy. 1 turn CD
Whale HunterAfter dealing DMG with single-target active attacks, inflicts Infection on the target, which can be triggered up to 1 time per round. The character deals 20% more DMG to enemies with Infection.
Tuning HammerIncreases PATK by 10% Dispels 2 buffs from the target before attacking.
Longbow of MartyrsIncreases PATK by 10% After a single-target active attack deals DMG, the target takes 10% more DMG for 1 turn.
Star-Raid CrossbowIncreases Crit by 15% If a single-target active attack deals Crit DMG, there is a 100% chance to additionally deal 20% of the character’s PATK as Piercing DMG to the target.
Focus WandWhile at 100% HP, the maximum range of single-target skills increases by 1 tile and increases MATK by 15% when launching a single-target attack.
Resentment BroomIncreases AoE DMG by 15% After dealing DMG with an active attack, there is a 50% chance to inflict Life Loss equal to 20% MATK on the target for 1 turn.
Guardian’s WillIncreases HP by 10% While shielded, increase DEF by 40% and decrease DMG taken by 10%
Melee Mega CrossbowMinimum Range -1, increases DMG dealt by 32% For each 1 additional tile away from the target (adjacent tiles count as 0), DMG dealt decreases by 5% up to a maximum reduction of 20%
The Silent GuardWhen actively attacked, DEF increases by 30% The next attack deals 25% more DMG
Diffusing PrismIncreases MATK by 10% Upon casting an AoE attack, for each target hit, increases magical DMG and piercing DMG dealt by 10%, up to 20%

Trinkets

NameEffects
Mysterious Deflection DeviceDecreases DMG from ranged attacks by 12%
Mystery GuardianWhen attacked from the front, gain 25% bonus to PDEF and defense attribute debuffs.
Fancy HatGain immunity to disrupt. When above 70% HP, MDEF increases by 15%
Maverick’s CloakWhen there are no allies within 3 tiles of the character, ATK and DEF increase by 12% and Crit increases by 20%
Crystal Burst ArmorIncreases HP by 10% Strike Back deals 25% more DMG
True LensIncreases PATK by 5% When attacking from Highland, Crit increases by 20%
Cooling PowderIncreases Healing Received by 16% and unaffected by Healing Received debuffs
Flying Blade ArmguardInstant – Deals Piercing DMG equal to 15% of the enemy’s HP – usable 3 times per battle, 1 turn CD
Spring PillInstant – Heals character for 30% HP and Dispels 2 Debuffs – usable 2 times per battle, 3 turn CD
Berserk IncenseGains Berserk – Increases Movement by 1 Tile and DMG by 20% for 2 turns, CD 3 turns – usable 2 times per battle
Old Scrolls of AugusteInstant – Grants an ally 1 random level 2 buff and SPD 1 for 2 turns. Can be used 5 times per battle – CD 2 Turns
Shroud of VoidInstant – Decreases magical DMG taken by 70% for 2 turns and has 3 charges – when taking a magical attack, lose one 1 charge, and when you have no charges, the effect ends – usable once per battle
Luxite GreatshieldGains Crystalize – Gain a physical shield with value equal to 60% HP for 2 turns. This effect cannot be dispelled. Can be used up to 3 times per battle. CD 3 turns
Space-time RingInstant – Teleports character behind any ally within 3 tiles and increases ATK by 10% for 1 turn. Can be used 2 times per battle. CD 3 turns. At start of battle this ability cannot be used for 2 turns.
Roaring FlintInstant – Deals fire Piercing DMG equal to 20% of the character’s HP to all enemies within 2 tiles around the target. Can be used 2 times per battle. CD 3 turns.
Origin HourglassIncreases PATK and MATK by 8% Grants immunity to movement and speed debuffs.
Hunter’s IntuitionWhen Alert is triggered, deal 25% more DMG. If a foe uses a skill within the range of Alert, Alert is triggered.

Tarot

NameEffects
March of the ChariotGain Move 1 when not using standby. Lasts 2 turns.
Silence of the HermitDecreases DMG taken by 10%
Dream of the MagicianIncreases DMG dealt by 8% When using skills, for each additional hit on an enemy DMG dealt increases by 4%, up to 12%
Destruction of the TowerWhen it’s not the equipping character’s turn, equipping character’s DMG dealt increases by 20%
Course of FortuneAt start of turn, gain 1 random Wheel of Fortune buff
Mercy of the High PriestessIncreases Healing by 15%
Verdict of JusticeIncreases Crit by 15%
Redemption of the JudgmentAt the end of the turn, dispels 2 buffs from 1 random enemy within 2 tiles of the equipping character.
Desire for TemperanceAt the start of the battle, gain a physical shield equal to 25% of the characters PATK + MATK. The shield cannot be dispelled
Rays of the SunWhen attacking enemies with less than 70% HP, ignore 20% of their DEF
Guidance of the WorldRecovers 1 additional NRG when not using any active skills and standing by.
Majesty of the EmperorDMG increases by 10% when attacking enemies with more than 70% HP
Gibbous MoonAt the end of the turn, equipping character recovers 20% HP if they have less than 70% HP
Elegance of the EmpressAfter casting a skill on an ally, convert 1 debuff on the target into a random buff that lasts for 2 turns
Temptation of the DevilFor each character defeated in battle, increase ATK and DEF by 3%, up to 30%. This effect cannot be immunized or dispelled and lasts until the end of the battle.
The Fool’s NaivetyHP is increased by 10% When initiating an active attack, if the character’s Max HP is greater than the target’s, DMG dealt is increased by 10%
Source of StrengthWhen attacked by a character that has a role that counters the equipping character, DMG taken is reduced by 10%. When attacking a character whose role is countered by the equipping character, ignore 15% of the target’s DEF
Hierophant’s LawsAoE DMG taken is decreased by 20%

Volodymyr Azimoff
About Volodymyr Azimoff 3755 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

Be the first to comment

Leave a Reply

Your email address will not be published.


*