Total War: Warhammer III – Ikit Claw Campaign Tips

Tips to Ikit Claw Campaign

Hi, dont bother with skavenslaves/clanrats, not even stormwermin. In the begining use skavenslaves slingers to fill up your empty army slots/additional armies. They do at least some DMG and after routing and coming back, they can get few free shots into enemy flanks/backs.

As Ikit, its all about weapon teams. Great composition is something like 4 Plagueclaw Catapults, 4 Rattling Guns, 4 Warplock Jezzails, 1-2 Poisoned wind Mortars + heroes (at least 1 Warlock Engineer and rest Plague Priests).

Your front line should be Ikit + Plague Priests spamming Vermintide as expendable roudblocks + menaces below. Have your heroes close to max range of your army, so enemy wont ignore them and rush your shooters.

To kill single entities/lords/heroes, always asses when its ok to kill them or if its waste of ammo(small target/shielded/too much Missile/Physical/Ward esistance) and just kite them with ikit (have Ikit on his Doom Flayer mount, it has much better survival then Doomwheel).

Early Economy is pretty bad, but practically every skaven building generates gold. So you want to expand quite fast to increase your Food Cap and food/gold production.

There is a great cheese you can do to get a very strong start:

Dont bother building anything in Skavenblight(just cheapest buildings to unlock techs) and try to get your food cap to 130 (and have actual 120 food) then, you just abandon Skavenblight (turn before, sell all buildings to get some gold back) and have lord ready to resettle it next turn – bam, you have tier 5 Skavenblight somewhere around turn 12-15.

Oh, and have ALL provinces commandments to generate food.

And one more general advice: AMBUSHES.

You are skaven and there is absolutely no excuse to not have every battle (minus settlement battles) to be an ambush. increase your chance of ambushing by any means you can – techs, defeat traits (Skarsniks defeat trait is awesome), skills, starting traits (new lords should have starting trait Sneaky).

Your normal stance has chance of ambushing rolled every time you attack, so if you have enough movement points, you can just retreat and attack again and again, until you get ambush.

And use ambush stance as much as possible (preferably with another lord next to your army as a bait).

Egor Opleuha
About Egor Opleuha 7113 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

1 Comment

  1. Weapon teams you start with are more then enough to get rid of Morghur and any other early enemy.
    Well, it depends on your actual enemies you will face in the next few turns until you increase your food to decent level. if you are only at war with Morghur or Tilea (or both) and you just smashed their starting army, then you can afford to. if you know you will have tough fight in the next few turns, going to starving can bite you in the ass (-10 leadership is really bad for skaven, but if enemy dont make it to your lines, it doesnt matter).
    Personally, i would not bother with t3 Skavenblight, but t5 is something else, if you pull it right, you have access to top tier units around turn 25. But its not necessary, you can just get max tier settlement once you can safely afford it. Try to get food any time possible, commandments, battle rewards, even raiding if you are not expanding and try to not waste too much food on the Menace Below.
    Dont waste food on leveling minor settlemens, just major ones (with exceptions like securing border from counterattacks or getting specific resource/landmark).

    Ambushing allows you to deploy all around enemy army which marches toward an exit point. Best way for Ikit (and weapon team armies in general) is to setup as far from the front of enemy army as possible, to allow for longest time of free fire until they form and reach you, usually it allows your jezzails to snipe enemy lord and heroes, while your catapults decimate their infantry. Just get Ikit and Plague priests far enough ahead to enemies, so they go after them and allow you to shoot them into pieces.
    To even further slow the enemy units, you can cast Bless with Filth on your Jezzails/Ratlings to apply poison dmg (-15% speed) + passive from lore of plague -10% speed after each cast. So spamming Vermintides and acasional Bless with Filth is great to passively debuff whole enemy army.

    And have Warlock Engineer ranked asap, go for mobility boost and his army boosting line – Ammo/Missile Strength and Ballistics instructor. After that, go for his magic (that way, you can delay Ikits magic line or even ignore it). Against enemy flyers, you will have Howling Warpgale to pin them in the air for your guns.

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