Warhammer 40,000: Chaos Gate – Daemonhunters – Events Guide

This guide is intended to inform the reader of the outcomes of various events in this time. For now, this is based on my own experience. I have not yet determined if the results are random, predetermined, or some combination. To figure what happens for each event, I saved a few in game days prior, selected an option, marked down what happens, and then reloaded.

Guide to Events

Anomaly Detected – Shrouded in Storms

Encountered while traveling to an Anomalous Planet in a Warp Storm during Days 150-200. In my case this was Ferrogar VII.


The flavor text claimed that the Edict was teleported to a different planet in the sector, but upon returning to the map the ship hadn’t moved. The planet, however, was replaced by Ferrogar VI, and had no Corruption. As I do not have access to any other sectors, I’m unable to verify if Ferrogar VII disappeared to the Florian system as the effect claims.


Suffered 1 Hull Damage, and the same effects as Bypass.


Two random Knights are Wounded, as well as Ectar, but you gain some loot. In my case this was a piece of Tier 2 equipment.

In my opinion, this is the most favorable option early on, assuming you are willing to suffer the wounds to your knights and the increased cost for Purity Seal Upgrades.


This will result in an Exterminatus on the world. It also Immobilizes the ship for 30 days, and the Grand Masters locks the Armoury for 30 days.

In my opinion, this is the least favorable option.


Egor Opleuha
About Egor Opleuha 7120 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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