Your Turn to Die: Death Game by Majority – Negotiations Guide (Chapter Two: Part One)

The negotiations and their exchange prizes for chapter two, part one.

Guide to Negotiations

All credit goes to B!

Day 1, Morning

  • Keiji: +20 Keiji tokens, -20 Sara tokens
  • Gin: +10 Gin tokens
  • Alice: A conversation that can start a potential sidequest in exchange for 20 Reko tokens

Day 1, Noon

  • Kanna: A conversation
  • Nao and Reko: Either +20 Reko tokens or +20 Nao tokens, -20 Sara tokens

Day 1, Night

  • Q-taro: +20 Q-taro tokens, -20 Sara tokens
  • Reko: A conversation
  • Gin: +30 Gin tokens or +0 Gin tokens

Day 2, Morning

  • Sou and Kanna: A conversation
  • Nao: A conversation
  • Alice: If you negotiated with Alice on Day 1, Morning and received Reko tokens, -20 Reko tokens

Day 2, Noon

  • Q-taro: A conversation
  • Nao: +30 Nao tokens, -30 Sara tokens
  • Reko: Didn’t do the Stay on Target attraction with her and you get +30 Reko tokens, -30 Sara tokens. If you did the attraction, you can’t negotiate with her.

Day 2, Night

  • Keiji: A conversation
  • Gin: +20 Gin tokens

Day 3, Morning

  • Q-taro: Leads to a game over, +40 Q-taro tokens, -20 Sara tokens

Day 3, Noon

  • Kai: +20 Hallucination
  • Joe: +20 Hallucination
  • Mishima: +20 Hallucination

Day 3, Night

  • Rio Ranger: If you aren’t able to collect 10 clear chips, you get an extra scene
Egor Opleuha
About Egor Opleuha 7725 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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