This is a guide for the events and ammo management in veteran difficulty, although I'm not sure if this is helpful in nightmare.
Guide to Events and Ammo Management
I did all of this in Veteran but it still might be helpful in nightmare or the easy difficulty
I don't know yet what's the best position but I do find the house to be a safe spot because there is only 3 door openings I think that can be held by the 4 survivors, throwing molotovs lessens the opening to 2 or 1, or maybe at the top of the barn. Molotovs and pipe bombs works well in this stage.
The best spot is at the 2nd floor near the control panel. Throwing 1 molotov to the 2 openings, which is the stairs and broken metal thing, makes it easy. Careful for the alarm doors near the safe house. Ridden might climb up at the back but only a few spawns there so it's probably not a problem. Propane Tanks and Gas cans are scattered around this area. Find em and use them wisely for the horde and the mutated.
Firecrackers and Pipe Bombs play a good role in this stage as zombies swarms you even after u cross the bridge. Clear the area first before you shoot the tank to start the event, unless you want to get swarm by multiple zombies. WHO WANTS THAT?! lol
In the last part, where you plant the explosives, the explosives must be planted by 2 of the survivors who has the highest health among the team. A 3rd survivor can accompany them. I don't suggest 4 to all go because if ever the bomb is planted and 2-3 are down halfway through. The mission can still be completed, unlike going in all 4, which you either leave a survivor or save em but you'll get swarm and the 1 minute countdown might not be enough time to kill em and save each teammate. It's somehow a sacrifice mission :( I do hate when I have to leave someone because I don't like leaving a person behind, it feels bad.
Lifting the Truck for a Path Event
The best place to stay in this event is at the left side of the towing truck, it's a white truck. One of my teammates place a mounted machine gun at the top of it and it's very useful. You can see every incoming riddens at this position.
2 tactics can be done here.
1. Everyone gets a barricade and barricade a window on each of the 4 to 6 windows then kill any zombies inside then barricade more.
2. Barricade one by one, and the others help protect the one who does the barricading.
Barbed Wires, Firecrackers, Grenades (not so much, careful the church is a pretty small area), and Pipe Bombs are helpful in this event. Molotovs can be used to block a window but that's just temporarily, mutated ridden can still get in with it.
Position at the top floor just outside the room facing the stairs, not the front of the stairs but across it because no infected spawns inside that room. Line up every survivor so no one gets shot in the line of fire. Molotovs and pipe bombs plays a good part in this.
Car Towing Stage after House Nest
Do not stay near the truck.
When the car is lifted, run towards the house while throwing pipe bombs or fire crackers.
Leave anyone that gets down because if u save them the zombies will swarm u and will down u too.
Once u reach the house destroy or open the door and clear the infected that is coming towards U.
Now, save them or if u guys all made it across safely just clear the infected. The house might also have a door that gives loot. Better keep your eyes open.
In this level, there is a lot of alarm doors, car alarms, and birds. So as Bill says "WATCH YOUR FIRE!". Birds can be burned with molotovs if you have spare, but it's best to avoid them and save your molis for the events.
Mine shafts is sometimes missing a red barrel, I suggest one of your teammates to carry a grenade to stop it, the 2nd mineshaft is pretty hard to close since once u climb up the mine they have already spawned a lot of ridden. I suggest coordinate your fire and suppress the shaft to destroy the red barrel or throw a grenade at it. If u leave it, it might be the end of your team because it doesn't stop. There's 4 more mine shafts after this.
I suggest to use as much barbed wires, firecrackers, and pipe bombs as you can, because the horde doesn't stop. An ogre will spawn in the 3rd wave for veteran difficulty, kill the ogre first before proceeding. I suggest throwing a pipe bomb when the ogre has arrive so you can concentrate firing on his chonky blobs. Those are his weak spots. Sniping it makes it all easy for your team. The machine gun works too but the ogre needs to be at mid range to be effective as possible. The shells should be placed inside the house just behind of the howitzer before starting the event because if it's near the howitzer it has the possibility of exploding, damaging your team or losing your progress since u have to get another one in front, while the horde swarms you.
Remember always ask if everyone is ready before you start an event.
Q to ping items, C to quick talk. You can drop ammo and coppers.
A team compose of a single type of gun will run out of ammo for their primary very easily in Veteran, I suggest the following:
Finally either 1 SMG, Shotgun or AR again. Players can now have at least x3 more of their ammo since they have different primary. Share ammo by clicking TAB then click the ammo that u want to share and it'll drop. There is card that let's you use 2 primaries at the cost -25% swap speed, it's a great addition if u don't want to use pistols or melee.
The knife card is very good for killing riddens in close up. Snitchers and Crushers can be killed easily if you are lucky but I do not suggest this because Snitchers might alarm before u could kill them or if you miss your shot. Crushers can deal heavy damage at close range but they have an animation where they slam their big hand and pull it slowly, in this time frame u can kill it. Do not knife them if they do the continuous slam, it deals heavy damage to you.
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