Day of Infamy – Enhanced Map Overview with Callouts

Detailed maps with callouts…

Map Features

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  • Callouts of general locations, and some more detailed callouts for objectives.
  • Thick lines indicating buildings with interiors and their doorways.
  • Dotted lines indicating obstacles and cover.
  • Dark areas indicate buildings that cannot be entered.
  • Thick outer line is map border.
  • Dotted red lines with letter at the top indicate boundaries of the Out of Bounds zone for each Invasion objective.

Crete

Day of Infamy - Enhanced Map Overview with Callouts

Comments

  • Minoos and Sofokleous (or just Sofok) are taken from street signs on in those areas.
  • Fun fact: A objective is called Apartments and B objective is called Barracks.
  • Homeless is homeless because there’s a mattress bent against the wall.

Dunkirk

Day of Infamy - Enhanced Map Overview with Callouts

Comments

  • Dunkirk has a lot of posters and signs, which are the sources for many of the names.
  • I painstakingly added boxes on the beach to indicate where partial cover is. Every box grouping is accounted for, but the positions and orientations aren’t exact.
  • Commercial is actually three shops with names: library, tarvern and Artus.
  • The slightly darker ground indicates depressions ie. ditches and craters.
  • Rusty is a weird one: it’s the Royce (the cars are Rolls Royce-ish), but it’s the only one that’s rusty as hell.
  • F1, F2 and F3 are the three burning trucks.
Volodymyr Azimoff
About Volodymyr Azimoff 13822 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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