A guide to help you get started down the right path in Welcome to the Game II.
Other Welcome to the Game 2 Guides:
Now before we start, let’s all come to agree that this game is far more harder than its predecessor, and the fact that no one is making any real progress really stumps everyone what what we’re supposed to do. This guide will serve to help you, based off of everything I’ve come to learn during my own gameplay experience, as well as watching other streamers play the game.
P.S: One of the first things you want to do when loading up a new save is obtaining the flashlight (in the situation that the power goes out on your floor). The flashlight can be located on the nightstand next to the bed. Once you pick up the flashlight, in order to turn it on all you need to do is push F and you should be set for whenever the power goes out.
DOS Coin Mining / Farming
Now, if you’re reading this guide, then you’re probably having a really rough start and don’t know where to begin. During the phone call with Adam, he mentions buying you a remote VPN to start you off mining DOS coin. This remote VPN can be retrieved from the alleyway by taking the stairwell to the first floor, exiting the lobby and walking all the way to the end of the alleyway where the fence is. If you immediately run down to get the VPN, it will take a while, but you will eventually hear the drone overhead, ultimately dropping it down on a couple of boxes.
From here on out, this will be where you retrieve your other physical items (if you so decide to purchase more items). Now, you’re not going to immediately have the VPN: you need to go back to your apartment, where you will find it sitting on a shelf right in front of the door the moment you step into your apartment.
Now comes the tricky part: where to put the VPN. The best DOS coin farming locations are always random, so where you might get 5 DOS coin every 200 seconds in one run, you might get 0.94 DOS coin every 1400 seconds in another run. Also, on a sidenote: if you happen to find a really good spot, that gives, let’s say, 5.43 DOS coin every 250 seconds, and try to place a remote VPN in the same exact spot, or near the area, during the same save, you will not get the same amount of farm from the VPN that is getting 5.43 DOS coin every 250 seconds.
When looking for a suitable location for your remote VPN, you will notice that when you’re deciding where to put the VPN, the VPN’s shadow appears on the wall in one of three colors: red, yellow or green. As I’m sure you can tell, the different VPN shadow colors directly correlates to how good of a connection your VPN has/how good of DOS coin the VPN is farming. Below will be screenshots of how the VPNs will look depending on their DOS coin mining strength:
skyBREAK / WiFi Hacking
Now that DOS coin farming is partially out of the way, onto everyone’s favorite part: WiFi hacking. This part is the most tedious because if you’re not diligent enough, or don’t have enough networks to switch to, the swat team comes busting down your door and it’s game over. So the best thing to do, to begin, is move your modem around and get the passwords for all the WEP networks.
This will at least get you a jump start in starting to look for keys and hashes.
However, because WEP networks are slower than your remote VPNs farming DOS coin, you’re going to want to upgrade your skyBREAK to allow you to crack WPA2 networks as soon as possible. BUT, cracking WPA2 networks is a whole other beast from cracking WEP networks. Instead of probing, you’re tasking with injecting networks with deauthorization packets until the network opens and you can crack it. This process is lengthier than finding the keys themselves, but it allows for much faster connection speeds. The method to injecting WPA2 networks that I find works best is “inject <XX:XX:XX:XX> <CH> 25”, the last number being how many packets you will be injecting. If you’re impatient like me, you can push it a little further and do 50 packets instead of 25 and see how that works. Now, once skyBREAK has injected the specified amount of packets, I literally just count to 10 in my head and then do it over and over again until the network is ready for cracking. Some networks will crack in less than 100 packets, and some can even take up to 900+ packets to crack: again, completely random.
Key / Hash / Deep Wiki II Hunting
At last, the moment we’ve all been waiting for: where the ♥♥♥♥ are those keys and hashes at? If you answered, or internally screeched, “IT’S RANDOMIZED,” then you’d be right. Similar to the first game, the keys and hashes you have to find are completely random as to which sites they can be found on. However, unlike the first game, the Deep Wiki II cannot be accessed through the same site/puzzle corresponding to the Welcome to the Game II. Where keys and hashes are found on the site pages themselves, the link to the Deep Wiki II is found in a page’s source code. While I’ve only ever found the link to the Deep Wiki II, I have friends who have also found the link, and as previously mentioned, can only be found in a site’s source code. If you don’t know how to access the source code to a page, just click on the little magnifying glass located to the left of the URL search bar. You know you’ve found a key when you’re randomly scanning a picture, or box of text, and your cursor turns into the Click icon. Some keys place themselves on your desktop when you’ve found them, and others will reveal themselves in the page’s source code.
If the game weren’t hard enough as it is trying to find 8 keys/hashes with absolutely no indicator that a key might be on the page you’re looking at, you also have to worry about multiple external forces trying to kill or capture you. As of right now, there are a total of 5 external threats you can encounter while playing: the police, the Dollmaker, Lucas, the Noir and the Breather.
The police are pretty simple to understand. You can only get caught by the police if you get too lazy and don’t swap your wifi networks. In the case that you are that lazy, and the Noir were polite enough to open your window for you, you can hear sirens, an indicator that the police are on their way. If you find yourself hearing the sirens growing louder and louder, simply disconnect your computer from the whatever network you’re connected to, turn off your PC (optional) and hide in the shower, as it’s the only place they don’t search. Give it about 5 minutes before returning to your PC and hunting down keys again.
The Dollmaker has to be by-far one of the most interesting interactions you can get in the game. Encountering The Dollmaker is triggered just by visiting the website. It might seem like nothing at first, but you’ll eventually start to hear faint music. In the case that you find yourself in this situation, fret not. All you have to do is go to your door, look through the peephole, which you will then find yourself in the Dollmaker’s quest. As to not spoil the quest itself, I won’t go any further into detail on what will happen and/or what you should do. But, one thing to keep in mind during the Dollmaker’s quest is that room 801 has a broken lock.
Lucas is a pretty random encounter from what I can tell so far. There isn’t anything in particular that I’ve done that seems to trigger him, or at least that I think. There are a couple of things to keep in mind in order to avoid Lucas. To start, I would highly advise against listening to or watching anything while playing Welcome to the Game II, as the game heavily relies on audio queues. For Lucas, there is only 1 audio queue I have been able to pick up so far. While using your computer, you might hear the sound of your door knob jiggling. If that’s the case, check the peephole, and if you see Lucas lockpicking your door (assuming you locked it in the first place), make your way to the closet and hide. Now here’s the part where I’m not entirely sure what to do next, as I hid in the closet for roughly 5 minutes, went back to check the peephole and Lucas was sitting there waiting for me, shooting me through the peephole. The other encounters with Lucas are pretty unavoiable and basically mean you are dead. He can get you while you’re on your computer or he can also get you as you’re coming out from hiding in the bathroom/shower.
Thankfully the Noir were nerfed, otherwise this game would still be 20x as hard. Before the nerf, if you ran into the Noir, there was no running or getting rid of them. So if you found yourself in the alleyway picking up a package, turn around and the Noir is sitting at the end of the alleyway, it was pretty much game over. Now, with the nerf, if you happen to run into the Noir, stay calm, back a decent distance away from the man, turn your back to him and count to 30. Once you finish counting to 30, the man with the mask should be gone and you should be set. DO NOT run into the masked man if you see him, you will be attacked by the masked woman and die. As for where the Noir spawn. There are 2 total places the Noir can spawn (one being entirely random). If you’re browsing the deep web and find that you click on a link but it does absolutely no loading, back out and check your window, because it will most likely be open. At that point, you will need to constantly check your window in order to avoid the Noir from killing you. In the scenario that you see the Noir standing in your window, do the same thing as before (turning your back and counting to 30) and you should be fine. The second place the Noir spawn is entirely random. If you’re out and about roaming, you can run into the Noir for absolutely no reason. At this point, it’s the same process, just rinse and repeat. But whatever you do, DO NOT physically run at, or into, the Noir. I will provide a couple of screenshots of what it will look like if you find the Noir spying on you through the window:
Unlike the first the game, Welcome to the Game II does not give you any indicators that the Breather has arrived. Also unlike the first game, the Breather does not ever actually enter the apartment complex, which is nice. The one place that you can run into the Breather though is the alleyway. Don’t worry, when you go to get your first remote VPN, he isn’t a threat yet, but after 11 PM would be a safe bet to assume that he could appear at any moment. If you find yourself entering the alleyway after 11 PM, there are a couple of things to keep in mind. If you’re making your way to pick up a package and you either; can’t pick up the package, pause the game or open the door in the alleyway, you’re going to die. There is no way around it, and if you approach the end of the alleyway, the Breather will jump out from behind the blue dumpster and kill you. In order to avoid this, whenever I enter the alleyway after 11 PM, the first thing I do is open the door, hold the door and peekthrough the window at the top of the door while waiting for about 5 minutes. Once the 5 minutes have passed, I pick up the package, then open the door and hide for about another 5 minutes again. Then you should be good to return to the inside of the apartment complex. Someone has told me that there is another encounter with the Breather where he chases you as you try to pick up your package. If there is, I haven’t experienced it yet.