TABG - General Basics for Weapons, Attachments, and Grenades
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TABG - General Basics for Weapons, Attachments and Grenades

By Ominous_Thi3f   /   Jun 6, 2018     Guides
TABG - General Basics for Weapons, Attachments and Grenades

This guide is to tell you about all grenades, attachments, guns, melee, shields, tips and tricks to us.

SMG's



  • UMP-45 - Good damage, low ammo capacity. 
  • Vector - It is good if you can hit headshots.
  • P90 - Same as Vector just more ammo basically.

Uzi's and Pistols



  • Mac-10 - Decent ammo capacity not for long range.
  • Tec-9 - Same as mac-10 and Low kickback.
  • MP5-K - Mac-10 with slight increase in damage basically.
  • Beretta 93R - 3 round burst is very affective.
  • Flintlock - 1 hit in body very affective if accurate, slow reload.
  • Glock 18C - Full auto Glock, pretty good with body or headshots.
  • M1911 - Good damage if you can hit shots in body or head, only 7 bullets.
  • Revolver - Aim for body and spam, good damage.
  • Desert Eagle - 2-3 hit kill, close range is affective.
  • Luger-P08 - Same as Revolver.
  • Tazer - Good for a get-away, lasts 6 seconds.

Automatic Rifles



  • AUG - Good if accurate, has scope.
  • MP-44 - Great damage, slow fire rate.
  • SCAR-H - Great damage, low kickback.
  • M16 - Burst-fire spamming is great.
  • AK-47 - Very low kickback, great damage.

Shotguns (Close Quarters Combat)



  • AA-12 - Fully automatic, but slow fire rate.
  • Double Barrel - 2 bullets, great damage.
  • Mossberg-500 - Good damage, slow fire rate.
  • Blunderbuss - Great damage, close range.

Crossbow's



  • Taser Crossbow - Good for long range, Stun is 3 seconds.
  • Automatic Crossbow - 3-4 bolts is a kill somewhat long-range.
  • Crossbow - One bolt, instant kill if shot in body/head.

Sniper Rifles



  • Musket - 1 shot in body/head.
  • Winchester Model 1886 - 2-3 shot kill.
  • Kar98K - 2 shot kill, long reload.
  • Garand - 2-3 shot kill, fast fire rate.
  • M14 - 3-4 shot kill, Automatic.
  • Barret - 1-2 shot kill, fast fire rate.
  • AWP - 1 shot kill body, slow fire rate.
  • VSS - Silenced, and 8x scope with full auto, 2-4 shot kill.

Machine Guns



  • AKS-74U - 3-4 shot kill.
  • M1a1-Thompson - 2-4 shot kill, good damage.
  • MP-40 - 2-4 shot kill, slow fireate, great damage.
  • PPSH-41 - 3-5 shot 0kill, 75 bullets, Silenced.

Miscellaneous



  • Mini Gun - 150 bullets, huge kickback, but good.
  • Browning M2 - 500 bullets, decent damage, big kickback.
  • MG-42 - High damage, 50 bullets.
  • M1918-BAR - High damage, 20 bullets.
  • Rocket Launcher - 1 hit kill on hit, knockback.

Melee



  • Shallow Pot - 1 hit headshot,3 hit body.
  • Katana - 1 hit kill.
  • Cleaver - 2 hit headshot, 3 body.
  • Baton - 2 hit headshot, 3 body.
  • Crowbar - 2 hit headshot, 3-4 body, strong knockback.
  • Rapier - 2 hit headshot, 3-4 body, decent knockback.
  • Sabre - 2 hit headshot, 3-4 body, decent knockback.
  • Viking Axe - 2 hit headshot, 3-4 body, strong knockback.
  • Jarl Axe - 1-2 hit kill, really strong knockback.
  • Crusader Sword - 2-3 hit kill, decent knockback.
  • Knife - 2 hit headshot, 3-4 body.

Shields



  • Ballistic Shield - Crouching covers front, looking up can block shot from above, covers back when holstered.
  • Riot Shield - Covers about half of your body, not great in gun fights.
  • Clear Riot Shield - Doesnt cover your shoulders quite enough, best shield.

Grenades+



  • Cage - Makes a sphere cage for 6 seconds where you throw it.
  • Dummy - Makes an indestructible decoy for 25 seconds.
  • Grenade - Goes boom.
  • Implosion - Pulls enemy into it.
  • Knockback - Knocks back enemy, does little damage.
  • Smoke - Makes a decent sized cloud of smoke, 20 seconds.
  • Splinter - Shoots ricocheting bullets all off walls around it.
  • Stun - Makes it hard to see and hear.
  • Dynamite - Big boom, Lots of damage. 
  • Volley - Sends a huge ton of arrows down in a circle around grenade, possible to survive if you dont move.
  • Wall - Makes a wall where you throw it, can also act as a roof.
  • Grenade Launcher - Hmmm...

Attachments



  • Heavy Barrel - Does more damage, more kickback though.
  • Suppressor - Makes the gun significantly quieter.
  • Compensator - Less kickback when firing.
  • Laser Sight - Shows where the bullet is firing.
  • Red Dot - Dotted scope to help aim.
  • 2x Scope - Slightly zoomed in scope with red cross instead of dot.
  • 4x Scope - Zoomed in double then 2x with a red half triangle instead of a cross.
  • 8x Scope - Zoomed in double then 4x with a black cross and 4 black guiding lines.

Totally Accurate Battlegrounds Tips & Tricks



  • For explosive grenades and even stun grenades if you go prone they do a lot less damage along with sometimes placing a wall grenade to hide behind to take NO damage. 
  • If some one is camping a room and you have a wall grenade try throwing it at one of his only exits then tossing a grenade or stun in as the wall raises, then you run to the other exit to kill him as he trys to run.
  • Sometimes using heavy barrels on snipers is the way to go, it makes most snipers a 1 hit kill but the kickback is alot more so try to hit them in only 1 shot.
  • Suppressors you might think will dampen the weapons sound and damage but damage is not affected at all when a silencer is attached
  • Sometimes throwing a cage grenade on the ground near a tall building will let you jump to the roof sometimes giving you the high ground which in most cases is great for you.
  • Shields sometimes are very useful especially if you have a good secondary or one-handed weapon so you can move into closer range then maybe pull out a desert eagle or revolver to eliminate the enemy.
Tags:   TABG, PC
Written by Ominous_Thi3f.