7 Days to Die – Detailed Navezgane Map with POI’s

This guide will be broken down into the six different biomes and no particular order after that besides groupings.

7DTD Navezgane Map

Complete revealed Navezgane A20 map with all locations and roads marked.

Click to enlarge (6000 x 6000 px)…

Points of Interest (A18-A19)

Burnt Forest Biome

Please note: Each biome will state the perk for the biome. The area in question will be circled red on the image of the map.

Trailer Park

Army Base

Abandoned House

Abandoned Houses

Abandoned House

Abandoned House

Abandoned House

Abandoned House

Abandoned House

Graves Town

Camp

Camp

Camp

Camp

Junk Yard

Trader Joel’s

Trader Joel’s

Shanty Town

Prison

Jim’s Cars

Skate Park

Cave

Cave

Factory

Factory

Cell Tower

Electric Co.

Bomb Shelter

Bomb Shelter

Days End Suites

Theatre

Utility Refinery

Desert Biome

Old West City

Hotel

O’Really Auto Parts

Lake House

Abandoned House

Abandoned House

Abandoned House

Hotel

Junk Yard

Pass-n-gas

Trailer Park

Cave

Cave

Canyon Mine



 Diner

Trader Joel’s

Abandoned House

Motel Eight

Canyon Gift Shop

Broken Bridge

Canyon Cliff Dwellings

Army Base

Ostrich Hotel

Amigone Funeral Home

Cemetery

Buzz’s Bar

Pop-n-Pills

Red Mesa

Camp

Camp

Camp

Camp

Camp

Camp

Forest Biome

Diersville

Abandoned Suburb

Farm

Working Stiff

Church

Abandoned House

Docks

Cell Tower

Camp

Pine Forest Biome

Shamway Foods

Pass-n-gas



 Pass-n-gas

Cave

Cave



 Crack-A-Book

Abandoned Houses

Abandoned Houses

Abandoned Houses



 Abandoned Houses

Abandoned Houses

Lake Side Cabins

Trader Joel’s

Abandoned Town

Docks

Dock House

Camp



 Camp

Camp

Camp

Camp

Camp

Camp



 ALS Marina

Bob’s Cafe

Strip Club

Lake Side House

Lake Side House

Lake Side House

Plains Biome

Camp

Camp

Football Field

School

Abandoned Town

Police Station

Army Base

Abandoned House

Perishton

Snowy Forest Biome

Camp

Pass-n-gas

Pass-n-gas

Shotgun Messiah

Abandoned House

Abandoned House

Abandoned House

Abandoned House

Abandoned House

Lake House Cabins

Log Cabin

Saw Mill

Ski Lodge

Army Base

Trader Joel’s

Cave

New Points of Interest (A22)

Army Camp (Tier 4)

Haven Hotel

School (Tier 5)

Commercial Business Strip (Tier 2)

Biome Guide + Tips

Burnt Forest Biome

The Burnt Forest Biome, also known as the “Dead Forest,” is marked by its visibility of prey and resource availability, such as wood and coal from ember piles. However, challenges include burn victim zombies that can ignite players, smoldering debris, land mines, and scarce wildlife and buildings. Rain can lower body temperature, necessitating warm clothes or temporary shelter in other biomes. High afternoon temperatures demand hydration and cooling clothes. Most buildings are damaged, offering limited loot. Infected Police Officers and aggressive nighttime zombies increase the biome’s danger.

Desert Biome

In the Desert Biome, extreme temperatures challenge survival, but Yucca Juice and appropriate clothing can mitigate heat. It’s rich in resources like yucca fruit, aloe plants for medical supplies, and materials for ammunition production. Sparse water sources and wood are offset by the presence of animals and potential loot in buildings and ghost towns. The addition of a city in Alpha 16 enhances its viability for settlement.

Nuclear Fallout Biome

Nuclear fallout zones, marked by lethal radiation and a distinctive green color, act as barriers in the game. Radiation suits slow but don’t prevent damage, making these areas deadly without proper gear. Zombies are unaffected, whereas animals quickly perish.

Snowy Forest Biome

This biome is characterized by its cold, visibility-reducing environment and the presence of dangerous wildlife and Frozen Lumberjack zombies. Sparse resources and extreme temperatures challenge early-game survival. However, abundant blueberries and the ability to create drinkable water from snow offer some sustenance.

Forest Biome

The Forest Biome offers a favorable start with a stable climate, abundant water, and resources. It supports a variety of wildlife and plant life, making it suitable for survival. Points of interest and materials for crafting are plentiful.

Wasteland Biome

The Wasteland is a perilous area with industrial ruins, high zombie populations, and hidden dangers like land mines. It offers rich loot opportunities, especially in central cities, but is recommended for experienced players due to its challenges. Preparation and caution are advised when exploring, especially at night.

Volodymyr Azimoff
About Volodymyr Azimoff 13553 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

3 Comments

  1. So, umm, yeah. Pretty sure the title specifically mentions that this is for NAVEZGANE MAP ALPHA 17.. Yeah…and as for the randomly generated map and the difference, well the POIs (points of interest) are..you guessed it..randomly generated. As in placed randomly within the world. It’s not a set map. NAVEZGANE on alpha 17 will always look the exact same. No matter what. You can use a “seed” when creating a ran gen to find the same world over and over. Each seed is different from another, but always the same map when inputting the same characters (number & letter combinations). Either way, thanks to the creator of this post. The full map is super useful! Thank you!

  2. Yeah hi. I’m that person that doesn’t know the difference between randomly generated and Navezgane?

  3. Of course this is for ‘Navezgane’ world. It would be good if you mention it in your guide. Some newbies may not know how does the game work and what is the difference between Navezgane and randomly generated worlds

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