Creativerse – How to Build Spawner with Autokill

To Build Automated Kill Area

Сrеdit gоеs to Feredhel!

Introduction

Building a spawner is fine. Getting it automated is even better.

I will tell you how to build an automated kill area / lootcollection that works for everything besides Warmworms. Not sure about Rockzillas though they seem quite stationary and i never build that spawn as of now.

The Spawn

First, start off by making a room, which cant be jumped (4 blocks high without roof). Only use a roof for creatures that need darkness.

Then take out 2 blocks in hight at base lvl and put a teleporter there. This is where your creatures spawn.

The Lootcollecter

Build another room at least 3 blocks high and fill it with corrupted water – or in case of corrupted creatures – mineral water. Make an entrance 1 block above base lvl with a door and one block to stand on inside, so you can overlook the room. Place the other teleporter in a corner and connect them. This is where they get killed.

Why It Works

The idea is that creatures will try to esape the room they spawn in if possible. By limiting the space to walk to the teleporter, they will inevitably go there, end up in the water deadly to them, and die.

This was tested with Mirus, Hot Feet and Reinbous so far, but all moving creatures share this behaviour.

Volodymyr Azimoff
About Volodymyr Azimoff 13769 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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