How to Use the Console
How to open the console.
- Go to Preferences.
- Go to Set Launch Options.
- Enter “-debug_mode” (without quotes).
Now start a game and push the ‘ (tilde) key.
Crusader Kings 3 Console Commands
- age – Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it.
- add_claim – Adds a pressed claim on [title id] to [character id], if no character is specified then the player character.
- add_doctrine – Adds [doctrine id] to [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs.
- add_dread – Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
- add_maa – Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs.
- add_perk – Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs.
- add_piety – Adds [amount] of piety to the player character. Negative values lower it. Default 1000.
- add_prestige – Adds [amount] of prestige to the player character. Negative values lower it. Default 1000.
- add_realm_law – Passes [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs.
- add_realm_law_skip_effects – Adds [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs.
- add_relation – Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
- add_secret – Adds [secret id] to the player character. Pressing tab reveals all secret IDs.
- add_stress – Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
- add_title_law – Adds [succession law id] to [title id].
- add_trait – Adds [trait id] to [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
- add_lifestyle_xp_all – Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000.
- add_diplomacy_lifestyle_xp – Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_martial_lifestyle_xp – Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_stewardship_lifestyle_xp – Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_intrigue_lifestyle_xp – Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_learning_lifestyle_xp – Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- change_culture – Changes the culture of [county id] to [culture id].
- change_development_level – Adds [amount] of development to [county id], if no county is specified then the player character’s capital. Negative values lower it.
- change_fervor – Adds [amount] of fervor to [faith id], if no faith is specified then the player character’s faith. Negative values lower it. Default 10.
- change_diplomacy – Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_martial – Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_stewardship – Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_intrigue – Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_learning – Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_prowess – Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it.
- clear_character_modifiers – Removes all character modifiers from [character id], if no character is specified then the player character.
- clear_title_laws – Removes all title succession laws from [title id].
- clear_traits – Removes all traits from [character id], if no character is specified then the player character.
- discover_all_eras – Discovers all innovations for the culture of [character id], if no character is specified then the player character’s.
- discover_era – Discovers [era id] and all its innovations for the player character’s culture. Pressing tab reveals all era IDs. Default current era.
- discover_fascination – Discovers the current fascination for the culture of [character id], if no character is specified then the player character’s.
- discover_innovation – Discovers [innovation id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all innovation IDs.
- dynasty_prestige – Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character’s dynasty. Negative values lower it. Default 1000.
- end_schemes – All schemes targeting the player character are abandoned.
- event – Triggers [event id].
- gain_all_dynasty_perks – Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character’s.
- gain_all_perks – Gives all lifestyle perks to [character id], if no character is specified then the player character.
- give_title – Gives [title id] to [character id], if no character is specified then the player character.
- gold – Adds [amount] of gold to the player character. Negative values lower it. Default 1000.
- instabuild – Holdings and buildings in the player character’s domain are finished in a day. Entering it again disables it.
- instant_birth – Pregnancies last a day. Entering it again disables it.
- join_era – Enters [era id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all era IDs.
- kill – Kills [character id], if no character is specified then the player character.
- know_schemes – Discovers all schemes targeting the player character.
- merge_culture – Changes the culture of all counties of [culture id] to [culture id].
- pregnancy – Impregnates female [character id] with father [character id], if no character is specified then an unknown father.
- remove_doctrine – Removes [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs.
- remove_nick – Removes the current nickname from [character id], if no character is specified then the player character.
- remove_relation – Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
- remove_trait – Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
- set_culture – Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs.
- set_dread – Sets the dread to [amount] for [character id], if no character is specified then the player character.
- set_faith – Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs.
- set_focus – Sets the focus to [focus id] for [character id], if no character is specified then the player character.
- set_nick – Gives [nickname id] to [character id], if no character is specified then the player character.
- set_sexuality – Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character.
- set_stress – Sets the stress to [amount] for [character id], if no character is specified then the player character.
- set_diplomacy – Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character.
- set_martial – Sets the martial skill to [amount] for [character id], if no character is specified then the player character.
- set_stewardship – Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character.
- set_intrigue – Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character.
- set_learning – Sets the learning skill to [amount] for [character id], if no character is specified then the player character.
- set_prowess – Sets the prowess skill to [amount] for [character id], if no character is specified then the player character.
- yesmen – AI characters accept all proposals. Entering it again disables it.
Be the first to comment