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Crusader Kings III - Cheat Codes (Console Commands)

Sep 1, 2020    


How to Use the Console



How to open the console.

  • Go to Preferences.
  • Go to Set Launch Options.
  • Enter "-debug_mode" (without quotes).



Now start a game and push the ‘ (tilde) key.

Crusader Kings 3 Console Commands



  • age - Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it.
  • add_claim - Adds a pressed claim on [title id] to [character id], if no character is specified then the player character.
  • add_doctrine - Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs.
  • add_dread - Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
  • add_maa - Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs.
  • add_perk - Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs.
  • add_piety - Adds [amount] of piety to the player character. Negative values lower it. Default 1000.
  • add_prestige - Adds [amount] of prestige to the player character. Negative values lower it. Default 1000.
  • add_realm_law - Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs.
  • add_realm_law_skip_effects - Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs.
  • add_relation - Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
  • add_secret - Adds [secret id] to the player character. Pressing tab reveals all secret IDs.
  • add_stress - Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
  • add_title_law - Adds [succession law id] to [title id].
  • add_trait - Adds [trait id] to [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
  • add_lifestyle_xp_all - Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000.
  • add_diplomacy_lifestyle_xp - Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_martial_lifestyle_xp - Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_stewardship_lifestyle_xp - Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_intrigue_lifestyle_xp - Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_learning_lifestyle_xp - Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • change_culture - Changes the culture of [county id] to [culture id].
  • change_development_level - Adds [amount] of development to [county id], if no county is specified then the player character's capital. Negative values lower it.
  • change_fervor - Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Negative values lower it. Default 10.
  • change_diplomacy - Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_martial - Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_stewardship - Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_intrigue - Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_learning - Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_prowess - Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it.
  • clear_character_modifiers - Removes all character modifiers from [character id], if no character is specified then the player character.
  • clear_title_laws - Removes all title succession laws from [title id].
  • clear_traits - Removes all traits from [character id], if no character is specified then the player character.
  • discover_all_eras - Discovers all innovations for the culture of [character id], if no character is specified then the player character's.
  • discover_era - Discovers [era id] and all its innovations for the player character's culture. Pressing tab reveals all era IDs. Default current era.
  • discover_fascination - Discovers the current fascination for the culture of [character id], if no character is specified then the player character's.
  • discover_innovation - Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all innovation IDs.
  • dynasty_prestige - Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character's dynasty. Negative values lower it. Default 1000.
  • end_schemes - All schemes targeting the player character are abandoned.
  • event - Triggers [event id].
  • gain_all_dynasty_perks - Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's.
  • gain_all_perks - Gives all lifestyle perks to [character id], if no character is specified then the player character.
  • give_title - Gives [title id] to [character id], if no character is specified then the player character.
  • gold - Adds [amount] of gold to the player character. Negative values lower it. Default 1000.
  • instabuild - Holdings and buildings in the player character's domain are finished in a day. Entering it again disables it.
  • instant_birth - Pregnancies last a day. Entering it again disables it.
  • join_era - Enters [era id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all era IDs.
  • kill - Kills [character id], if no character is specified then the player character.
  • know_schemes - Discovers all schemes targeting the player character.
  • merge_culture - Changes the culture of all counties of [culture id] to [culture id].
  • pregnancy - Impregnates female [character id] with father [character id], if no character is specified then an unknown father.
  • remove_doctrine - Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs.
  • remove_nick - Removes the current nickname from [character id], if no character is specified then the player character.
  • remove_relation - Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
  • remove_trait - Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
  • set_culture - Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs.
  • set_dread - Sets the dread to [amount] for [character id], if no character is specified then the player character.
  • set_faith - Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs.
  • set_focus - Sets the focus to [focus id] for [character id], if no character is specified then the player character.
  • set_nick - Gives [nickname id] to [character id], if no character is specified then the player character.
  • set_sexuality - Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character.
  • set_stress - Sets the stress to [amount] for [character id], if no character is specified then the player character.
  • set_diplomacy - Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character.
  • set_martial - Sets the martial skill to [amount] for [character id], if no character is specified then the player character.
  • set_stewardship - Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character.
  • set_intrigue - Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character.
  • set_learning - Sets the learning skill to [amount] for [character id], if no character is specified then the player character.
  • set_prowess - Sets the prowess skill to [amount] for [character id], if no character is specified then the player character.
  • yesmen - AI characters accept all proposals. Entering it again disables it.