Crusader Kings III – Cheat Codes (Console Commands)

How to Use the Console

How to open the console.

  • Go to Preferences.
  • Go to Set Launch Options.
  • Enter “-debug_mode” (without quotes).

Now start a game and push the ‘ (tilde) key.

Crusader Kings 3 Console Commands

  • age – Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it.
  • add_claim – Adds a pressed claim on [title id] to [character id], if no character is specified then the player character.
  • add_doctrine – Adds [doctrine id] to [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs.
  • add_dread – Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
  • add_maa – Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs.
  • add_perk – Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs.
  • add_piety – Adds [amount] of piety to the player character. Negative values lower it. Default 1000.
  • add_prestige – Adds [amount] of prestige to the player character. Negative values lower it. Default 1000.
  • add_realm_law – Passes [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs.
  • add_realm_law_skip_effects – Adds [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs.
  • add_relation – Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
  • add_secret – Adds [secret id] to the player character. Pressing tab reveals all secret IDs.
  • add_stress – Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
  • add_title_law – Adds [succession law id] to [title id].
  • add_trait – Adds [trait id] to [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
  • add_lifestyle_xp_all – Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000.
  • add_diplomacy_lifestyle_xp – Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_martial_lifestyle_xp – Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_stewardship_lifestyle_xp – Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_intrigue_lifestyle_xp – Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • add_learning_lifestyle_xp – Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
  • change_culture – Changes the culture of [county id] to [culture id].
  • change_development_level – Adds [amount] of development to [county id], if no county is specified then the player character’s capital. Negative values lower it.
  • change_fervor – Adds [amount] of fervor to [faith id], if no faith is specified then the player character’s faith. Negative values lower it. Default 10.
  • change_diplomacy – Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_martial – Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_stewardship – Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_intrigue – Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_learning – Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it.
  • change_prowess – Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it.
  • clear_character_modifiers – Removes all character modifiers from [character id], if no character is specified then the player character.
  • clear_title_laws – Removes all title succession laws from [title id].
  • clear_traits – Removes all traits from [character id], if no character is specified then the player character.
  • discover_all_eras – Discovers all innovations for the culture of [character id], if no character is specified then the player character’s.
  • discover_era – Discovers [era id] and all its innovations for the player character’s culture. Pressing tab reveals all era IDs. Default current era.
  • discover_fascination – Discovers the current fascination for the culture of [character id], if no character is specified then the player character’s.
  • discover_innovation – Discovers [innovation id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all innovation IDs.
  • dynasty_prestige – Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character’s dynasty. Negative values lower it. Default 1000.
  • end_schemes – All schemes targeting the player character are abandoned.
  • event – Triggers [event id].
  • gain_all_dynasty_perks – Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character’s.
  • gain_all_perks – Gives all lifestyle perks to [character id], if no character is specified then the player character.
  • give_title – Gives [title id] to [character id], if no character is specified then the player character.
  • gold – Adds [amount] of gold to the player character. Negative values lower it. Default 1000.
  • instabuild – Holdings and buildings in the player character’s domain are finished in a day. Entering it again disables it.
  • instant_birth – Pregnancies last a day. Entering it again disables it.
  • join_era – Enters [era id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all era IDs.
  • kill – Kills [character id], if no character is specified then the player character.
  • know_schemes – Discovers all schemes targeting the player character.
  • merge_culture – Changes the culture of all counties of [culture id] to [culture id].
  • pregnancy – Impregnates female [character id] with father [character id], if no character is specified then an unknown father.
  • remove_doctrine – Removes [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs.
  • remove_nick – Removes the current nickname from [character id], if no character is specified then the player character.
  • remove_relation – Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
  • remove_trait – Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
  • set_culture – Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs.
  • set_dread – Sets the dread to [amount] for [character id], if no character is specified then the player character.
  • set_faith – Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs.
  • set_focus – Sets the focus to [focus id] for [character id], if no character is specified then the player character.
  • set_nick – Gives [nickname id] to [character id], if no character is specified then the player character.
  • set_sexuality – Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character.
  • set_stress – Sets the stress to [amount] for [character id], if no character is specified then the player character.
  • set_diplomacy – Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character.
  • set_martial – Sets the martial skill to [amount] for [character id], if no character is specified then the player character.
  • set_stewardship – Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character.
  • set_intrigue – Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character.
  • set_learning – Sets the learning skill to [amount] for [character id], if no character is specified then the player character.
  • set_prowess – Sets the prowess skill to [amount] for [character id], if no character is specified then the player character.
  • yesmen – AI characters accept all proposals. Entering it again disables it.

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