Keeper
The Keeper of a race is the only empire that can apply Race Transformation spells to the race. There are three ways for an empire to become the Keeper of a race.
- If the race does not have a Keeper, the empire must control 40% of the race’s Population.
- If the race has a Keeper and no empire started with that race, the empire must control 5 more Population from that race than the current Keeper.
- If the race is the starting race of another empire, the Keeper must be defeated first.
Race Transformations
Race transformations can only be added to a race when its Keeper casts a Race Transformation spell. There are two types of race transformations: minor and major.
A race can have multiple minor transformations but only one major transformation.
Race Guides:
- Culture Effects / Bonuses
- Body Traits
- Mind Traits
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