User Interface (UI)
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Town UI
Inside Todburg:
# | Function | Explanation |
1 | Menu | This option allows you to open the main menu, which allows you to select multiple different options. |
2 | Adventure Zone | Open up the Adventure Zone map and select where your next quest will take you. |
3 | Nightmare | Quickly navigate to the Nightmare, where you can complete Veda’s Nightmare or collect items from the Wealth of the Holy Grail. |
4 | Licorice Notifications | Appears when you have outstanding Master of the Book rewards or you can collect new Knight’s Missions |
5 | Current Quests | Highlights any current quests that you have available. |
6 | Chat | Click here to chat with outher Masters of the Book. |
7 | Quick Navigation | Navigate quickly to other menus here. From Adventure Guide to Reward Decree, the most common shortcuts are here. |
8 | Character Select | Select which character you want to walk around Todburg as by clicking the icons here, or pressing the associated key. |
9 | Sprint | Highlights that the ability to sprint is available. |
Combat
During Battle:
# | Function | Explanation |
1 | Character Information | Here you can see the information for your currently active Knight. You can see any active buffs/debuffs, current hit points and more. |
2 | Reward Information | You can check the amount of Gold and number of acquired items here. |
2 | Power of Stars | The bar beneath the Items/Gold is the Accrued Power of the Stars. You can quickly check which Attribute has filled the bar based on the color. |
3 | Quest | View your active Objectives here. |
4 | Stamina | Check how much Stamina your character has remaining. |
5 | Settings | Pause the game, access the settings menu, or exit the stage. |
6 | Autoplay | Activate autoplay, where your character will progress through the stage automatically. |
7 | Pause/Settings | This button will pause the game, opening up the Setting window. You can also exit the stage through this button. |
8 | Knights | Here you can see the rest of your team, their current HP and Veda’s Energy. Press the Icons or press the hotkey to switch to the character. |
9 | Skills | Here you can use the skills that your character possesses, as well as check on cooldowns. You can also activate the Overwhelming Power of the Stars. |
Missions
As you progress through the world of ASTRA: Knights of Veda, you will spot certain icons above NPC’s heads. These icons indicate that there is a mission that can be picked up, and clearing that mission will allow you to earn rewards or unlock new content. Keep your eyes peeled for these quests.
Veda’s Missions
The yellow icon indicates that a main story quest can be picked up or completed by interacting with the NPC. Completing these missions will continue your story through the pages of ASTRA: Knights of Veda.
World Quests
Green icons indicate that a World Quest can be picked up. These quest appear periodically throughout the game, and can indicate that new content can be unlocked, or a new set of rewards can be picked up by completing a quest. These quest are always beneficial to complete, so make sure to pick them up and complete them whenever you can.
Knight’s Missions
A blue icon with a helmet indicates that a Knight’s mission can be picked up. These quests act as daily quests, and can be collected up every day at 6 AM UTC/ 11 PM PDT. You can accept up to two Knight’s Missions per day from Licorice in Todburg.
When checking Knight’s Missions, you can select which chapter of Adventure Mode you would like to challenge in order to pick up and complete your daily quests. The reward does not change for completing quests across different chapters, however the stage’s base rewards will be better the higher up you go.
Completing both of the daily Knight’s Missions will allow you to collect the additional rewards.
Please note that if you have not completed both Knight’s Missions by the time that new missions are available, the missions are automatically forfeit and you will not be able to claim the rewards from those missions. You will however be able to collect 2 new Knight’s Missions from Licorice.
Nightmare (Wealth of the Holy Grail)
As you sleep, your knights will protect Veda Astraea from the horrors of the Nightmare. For completing your duty, the Holy Grail will fill with rewards, and each time you log back in, you’ll be able to pick up a new cache of rewards.
This process will continue even if you are offline, so you can fill your Holy Grail even if you’re not in game.
The Holy Grail will only continue to fill up for a max of 24 hours and you will be unable to continue earning rewards until you have collected them.
Currency
Gold
Currency that is used throughout ASTRA: Knights of Veda. Used for Improving your Knights, Enhancing Weapons, Crafting, Synthesizing materials and much more. Earned through gameplay.
Starstones
Starstones are powerful items that can be exchanged for various items such as shoes, Crystals of Relationship and Crystals of Fate.
Rubies
Premium currency used for purchasing items from the shop. Can also be used in place of Starstones.
Memories of the Stars
Fragments of power, these items are given when obtaining 3☆ items from the Call of Stars system.
Abyss of the Stars
Fragments of power, these items are given when obtaining 4 or 5☆ items from the Call of Stars system.
Arena Medals
An item obtained for participating in Arena. These medals can be exchanged in the Arena Store for various different items.
Guild Medal
Guilds earn Guild Medals through their Guild Contribution Points. Guild Medals can be used to purchase items from the Guild Store.
Abyssal Harpa
A special currency that can only be used when buying items from the Wandering Merchant in Chapter 3. It can be obtained when completing Adventure Zone stages.
Dark Soulstone
A special currency that can only be used when buying items from the Wandering Merchant in Chapter 5. It can be obtained when completing Adventure Zone stages.
Corrupted Eyeball
A special currency that can only be used when buying items from the Wandering Merchant in Chapter 6. It can be obtained when completing Adventure Zone stages.
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