Making Credits Guide (from Early to Midgame)
Early Game
Start by mining and selling iron and titanium at resource depots. Assign a mining ship with a mining captain to collect resources from asteroid-rich areas. Equip the ship with mining turrets, a sizable cargo hold, and mining subsystem for optimal performance. Complete delivery missions available at Bulletin Boards in Stations.
Engage in commodity trading using the Trading subsystem, which starts at uncommon. Utilize the galaxy map, accessible by installing the trading subsystem permanently, to identify locations with high supply and demand for commodities. Dedicate a trade ship with a merchant captain, equipped with a sizable cargo hold and powerful engines, to establish profitable trade routes.
Before venturing into trading, explore the entire faction and nearby factions to uncover potential trade opportunities. Look for mining and industry stations, as some industry stations rely on raw materials from mining stations. Consult the wiki to understand dependencies in industry stations, such as required raw materials and produced goods.
Utilize the object detector subsystem to locate valuable objects within sectors, including containers, vaults, and claimable asteroids. Be prepared to encounter pirates and engage in combat if necessary. Valuable objects can be found in any system, not just hidden sectors.
Midgame
Identify claimable asteroids near industry stations, typically found within bright faction areas patrolled by combat ships. Establish mines in these locations based on supply and demand of various commodities such as ore, copper, silicone, lead, and more.
Ensure mines have a minimum cargo hold of 5k and at least 2 docks. Experiment with adjusting the base price % in the trade goods window to optimize production and sales. Customize the price % based on cargo status and demand.
Set up industry stations by identifying commodities in high demand and their required raw materials. Use the wiki to identify suitable station locations and fill gaps in the market where demand exceeds supply. Establish industry stations in sectors patrolled by faction combat ships. Avoid placing more than one station per sector to maintain efficiency and resource management.
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