Baldur’s Gate 3 – Locations by Recomended Level

Short visual guide to let you know which way to go based on level of your character.

Wilderness

All credit goes to SaneOne !

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UnderDark + GrymForge

Rosymorn Monastery + Creche Y’llek

Shadow Cursed Lands

Rivington

Baldur’s Gate

Volodymyr Azimoff
About Volodymyr Azimoff 13992 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

8 Comments

  1. Wanna ask, is it a problem to go to the Shadow Cursed Lands before Rosymorn Monastery and Creche Y’llek? Bc I accidently did that.

    • No, it’s not a problem. You can return to any act1 area until you finished a certain quest in act 2.
      Only thing you can miss is the githyanki patrol with Voss and dragon by the Bridge, if you acsesed mountin pass through goblin camp or UnderDark but it does not matter anyway.

  2. make no difference and your lvl dosent matter you can go to -act 3 when u are lvl 3 or 4 cause the game will force the lvl of npc and ennemies to your lvl in balanced mode and give them +1 or +2 in tactician mode

  3. i wouldnt recommend breaking down the areas like this by level, there are certain encounters in each area that are meant to be harder, the game lets you view enemy levels before getting too close so if you are underleveled you can go somewhere else. you can hit lvl 4 pretty easily before doing the gnolls and the paladins. There are many entrances to the underdark aswell and some parts of that area are easier than some parts of the wilderness

    • Yeah, gnolls fight might be tough but it is lvl 3 encounter just like paladins of tyr, and you actually need to win this fight in order to get enough xp to up lvl 4, for much harder fights like, gith patrol, hag, phase spider, Zentarim.

      One thing you can do is to rush to goblin camp then to underdark not fighting anyone, just for looting free xp from dialogues and exploration, in this case you probably can even be lvl 5, and just destroy every enemy with second attack and tier 3 spells.

  4. It’s definitely meant to be explored thoroughly before heading to any major areas (goblin camp, creche, grymforge) Since my first playthrough I did incredibly badly to the point of eventually just starting a new save, there’s, way more hidden loot and encounters to find that grant that extra bit of xp that will help deal with harder enemies, and of course, a lot of the early encounters have a different way of dealing with the harder enemies, like making them fall off cliffs or get killed by something else. The game rewards creativity (sometimes, idk how a chest weighing 200 pounds wouldn’t kill someone when thrown from the ceiling)

  5. IMHO, this game is only hard at the very begining, when you haven’t quite master all the mechanics yet. And some early encounters like hag or phase Spider can be difficult.

    But towards the second part of the game it becomes much much easier, a lot of imba equipment appears, lvl5 is a huge powerspike second attack for melee classes and high level spells for mages.

    Locations become much more linear and straight forward after act1 and due to high resources you can win every fight being underleveled on any difficulty, a lot of builds can kill bosses in one turn.

    For example dos 2 was like 5 times harder, on tactitian, you always have a lot of ways to go but enemies can litteraly one shot you if you underleveled. End game bosses is strong as f.

    If you guys like bg3 i very recommended trying dos2, combat is even better due to elemental surfuces, no D&D restrictions and random, more ways to multiclass(combine schools) it is a masterpiece of a game actually.

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