Counter-Strike 2 – 5 Useful Binds

In this part of our series, we’ll take a look at 5 useful binds for CS2. From basic to advanced binds, these tips will help you gain a competitive edge in the game.

Whether you’re a newbie or a veteran, these binds are essential for every CS2 player.

Scoreboard FPS

Сrеdit gоеs to Psycho006 !

alias +score"+showscores;cl_showfps 1";
alias -score"-showscores;cl_showfps 0";
bind tab "+score"; 

This bind will display the games FPS along with the player table so you won’t be distracted by the long description that usually appears when watching FPS while playing.

Run Jump throw Bind

alias "+jumpaction" "+jump;"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind v "+jumpaction;+throwaction;"

alias "+runthrow" "+forward;+jump;"
alias "-runthrow" "-jump;-forward"
bind h "+runthrow;+throwaction"

You now have the classic Jump Throw bind on the V key and the aforementioned Run Jump throw Bind on the H key.

Grenade Binds

Flashbang

bind x "slot7"

Smoke Grenade

bind x "slot8"

HE Grenade

bind x "slot6"

Molotov / Incendiary Grenade

bind x "slot10"

Decoy

bind x "slot9"

Change the X key to your preferred key.

Grenade Lineup Crosshair Bind

bind 1 "slot1;cl_crosshairsize 3"
bind 2 "slot2;cl_crosshairsize 3"
bind 3 "slot3;cl_crosshairsize 3"

bind 4 "slot8;cl_crosshairsize 1000"

This will create a huge cross, making it easier for you to throw and lineup grenades.

The first three binds are used to restore the original crosshair. Remember to adjust the value of 3 in the cl_crosshairsize 3 command to the value you have in your crosshair setup. You can find this value by typing cl_crosshairsize in the console.

Volume Bind

bind x "incrementvar volume 0 1 0.25"

This bind changes your game volume from 0 to 1 in values of 0.25, when a value of 1 sets it to 0.

Change the X key to your preferred key.

Volodymyr Azimoff
About Volodymyr Azimoff 13822 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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