Escape the Backrooms – Walkthrough for Part 3 Update

A basic guide for the 06/15 update to help guide wanderers through the newest levels..

This guide will not be top tier quality but I hope to provide something for excited wanderers like myself to navigate the new levels should they get stuck.

Level 7

Exploration

This level offers expansive surroundings. Take a boat and navigate around the distant houses. Don’t forget to explore these houses as they provide essential supplies for your journey ahead.

Caution

As you delve deeper into this level, expect increased fog density, reducing visibility.

Escaping Instructions

Your destination lies on the opposite side of the village. Sail straight through to clear the fog.

Descend using the shark cage until encountering the Thing. Navigate to the ocean floor. Exit the cage and swim slightly right, then forward to find an outcropping. Beware of motion blur, which poses the main risk in this section.

Level 8

Challenges Ahead

Upon entry, evade the female death moth near the starting point to safeguard loot from the previous level. Prepare for the caves, frequented by female death moths and skin stealers.

Navigation Tips

Navigate left upon entering to locate a checkpoint for loot replenishment. Proceed right towards glowing mushrooms. Through the mushroom-covered hole, find a path leading to a bridge and the first checkpoint.

Dealing with Skin Stealers

Exercise caution in areas patrolled by skin stealers. Disable your flashlight to avoid detection. Follow specific paths to evade their line of sight.

Level 188

Initial Actions

Upon entry, head left to locate the door back to the hub. Solve a puzzle involving a locker and a strange sculpture to proceed.

Navigating the Maze

This level features timed switches. Utilize a chainsaw found in a locker to access the maze. Dodge the mold monster by hiding in vents. Locate and activate four switches to escape.

Puzzle Solutions

Solve puzzles by observing shadows and correlating room lights with buttons outside the puzzle room.

Level 9

Exploration and Threats

Proceed deeper into the level, avoiding roaming monsters. Seek shelter in illuminated houses. Beware of level 6 monsters inhabiting some houses.

Escaping Strategy

Locate a MEG base at the town’s center, accessible via unlocked gates. Avoid street monsters and house creatures while activating computers to unlock the gate. Ensure the gate is secured before proceeding.

Abandoned Base

Features and Objectives

Explore the visually appealing abandoned base. Avoid detection by a wretch while hiding in lockers. Retrieve a keycard and return to level 9 to access the MEG base’s gate.

Escape Plan

Collect four bottles of liquid and deploy them at designated locations. Use a pressure plate trap to shower the wretch and acquire the admin key card.

Level 10

Challenges and Precautions

Navigate a long road, wary of scarecrows lurking in the cornfields. Avoid making direct eye contact with them to ensure safety.

Escaping Tips

Vigilance is crucial on the road, especially as facelings may approach from behind. Traverse the cornfield swiftly, using stamina to outpace the chainsaw-wielding faceling. Stick to fence walls to maintain direction amidst the maze-like terrain.

Level 3999

Hub Exit

Upon entering through sliding glass doors, locate the hub exit on the left.

Conclusion

Embrace the darkness to conclude the level and view the credits.

Volodymyr Azimoff
About Volodymyr Azimoff 7932 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

6 Comments

  1. At the abandoned base, what do i do after finding the admin keycard. There seems to be no doors we can go to end the level.

    • head back to level 9 and exit the safe house complex, head around the right side of it to find a road behind it that leads to level 10

  2. THERES NO ROCK THAT LOOKS LIKE THAT IN LEVEL 7. You dont say how far forward and slightly right isnt helpful????? like. ive searched the majority of the area in front of the cage and there aint no rock like that, what are we even looking for at that rock????

    • you have to go quite a distance, and its like one of the 3 rock outcroppings in the entire level

  3. Thanks, kinda figured the abandoned outpost would have us going back but this helped confirm it.

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