Gigantic: Rampage Edition – DPS Griselma Carry Build Guide

Griselma build bc I love granny and alot of people dont know how to play or build her very well and feed.

Guide to DPS Griselma Carry Build

The Build

  • Primary: mark of the master > mark of survival
  • Summon: ambush hands > smashing hands
  • Rift zone: element of surprise > soothing journey
  • Displacement: conservation of mass > gift of annihilation
  • Focus: masterful focus > focused might
  • Talent: beast friends

Overview

First of all please never go melee primary Griselma it sucks and is bad and you will feed and do no damage or help anymore. Similarly the buff auras on the summons are also bad. They’re just kinda situational and provide lukewarm damage buffs where you could be doing so much more for your team.

My strats with is to basically rift zone the middle of the fight, it will deal damage and crack armors while its up, then place your portal beast inside the rift, giving it double damage and a 500 hp shield to give it time to deal damage. Now unless the entire enemy team for some reason all targets your hands, it will probably be alive for atleast a good chunk of time. Make sure you’re using your second beast off cooldown and if you get low then go into your displacement.

A lot of people like to use portal collapse for an easy escape with its stun and teleport but people underestimate the Gift of Annihilations damage, those hands will lock onto an enemy and kill them by the time your displacements ends if they stick around. Even better if you manage to do a rift zone into portal beast into displacement combo, summoning two beasts instantly, one with double damage, as they beam targets down

I’ve carried so many matches with grandma because so many people underestimate her damage and think just because there are no hands around that doesn’t mean she cant get two instantly and beam you to death.

Egor Opleuha
About Egor Opleuha 4440 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

6 Comments

  1. Adrenaline is too valuable on Ramsay for brawling, I don’t think the poison talent is ever better than getting stamina refund on Rush

  2. The first mozu build had an error, reverse polarity and warp factor are both the second tier of Mozu’s Q left
    cant have both of them equipped

  3. Zandora should be played as an Buffer off tank never actual straight support that literally throwing away an entire slot cause she wont do anything the whole match

  4. xenobia compounding sorrow was moved from the right to left side under sorrow’s wake

  5. I dont understand how the custom builds work, its very confusing. I thought you chose your path as the game goes on but it doesnt happen anymore

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