Spoiler! Hailstorm / Traits and Upgrades
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Just for those, that are curious and want to use it for a build.
- Damage Type: Ice
- Tags: Elemental
What does Force?
Pull Strenght for Upgrade: Vortex
- Default
- Ice +30% Damage -5% Area
- Snow +10% Area -10% Orbit Range
- Mastery Quest I – 750.000 Damage
- Cold +40% Frost Chance -10% Area
- Wind +0.5m/s Base Speed -10% Force
- Mastery Quest III – 3.000.000 Damage
- Eyes +0.33 Base Object Count +10% Charge Distance
- Updraft +0.1 Base Frost Chance +10 Base Damage +10% Drop Limit
Charge Distance – Increases the distance before the Satellites can be dropped and before they reach max. potential.
Drop Limit – Refers to the relative size towards the maximum of the Satellites need before they can be dropped.
Spikes
Every few meters you move dangerous spikes will shoot out under the satellites and
Damage all enemies that pass through them.
Vortex – Mastery Quest II – 1.500.000 Damage
Every few meters you move the ability will generate a freezing vortex under each satellite pulling enemies in.
Trait Tier | Avaible by default | Avaible by default | Mastery I required | Mastery I required | Mastery III required | Mastery III required |
I | Ice | – | Cold | – | – | – |
II | Ice | Snow | – | Wind | – | – |
III | – | Snow | Cold | – | Eyes | Updraft |
IV | Ice | – | – | Wind | – | – |
V | Ice | Snow | Cold | – | – | – |
VI | – | Snow | – | Wind | Eyes | Updraft |
VII | Ice | – | Cold | – | – | – |
VIII | Ice | Snow | – | Wind | – | – |
IX | – | Snow | Cold | – | – | – |
X | Ice | – | – | Wind | Eyes | Updraft |
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