Mystwood Manor – How to Advance with Your Staff and Guests

How to progress the storylines for your staff and guests.

Staff Progression

In order to progress the storlines of your staff, click the middle (Staff) orb on the right (centered) while you are at the planning screen. Once you’re at the staff member’s Profile tab, click their Progress tab to see all of the available events. Completing each event successfully gains +5 hearts.

Staff events.

Each event will contain a hint (if you have progression hints enabled) which will show in a tool tip if you hover your mouse pointer over the italicized i. The hints will tell you at which time of the day, location and any requirements that need to be met in order to complete that event which will allow you to move to the next event and earn a reward (change of outfits get lewder the more progression you make) when you complete that tier and met any requirements to do so (such as staff and Manor level).

Guest Progression

In order to progress the storlines of your guests, click the bottom (Guest) orb on the right (centered) while you are at the planning screen. Once you’re at the guest’s Profile tab, click their Progress tab to see all of the available events.

Guest events.

Each event will contain a hint (if you have progression hints enabled) which will show in a tool tip if you hover your mouse pointer over the italicized i. The hints will tell you at which time of the day, location and any requirements that need to be met in order to complete that event which will allow you to move to the next event in line.

Enabling Progression Hints

In order to enable the staff and guest hints, go into your Settings screen (as seen here):

Make sure “Show hints on progression events” is checked.

Volodymyr Azimoff
About Volodymyr Azimoff 3755 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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