Palworld – Food Consumption Analysis

Food Consumption Analysis

I think there may be another bug. Now, regarding food consumption rate. I wanted to see if the amount of food consumption a pal shows is linear or not. For example, is it better to have 2 pals with 1 food consumption or 1 pal with 2 food consumption.

It was not an extensive test, but I think I can conclude some things. If anyone wants to try to repeat…

Basically, I took a specific pal around and observed the hunger decay and timed it. I found a few things:

  • Pal level is not important: ex, a pal level 1 will decay the same amount if it is level 10.
  • Hunger decay is linear: ex, decaying from 100 to 90 is the same as 80 to 70.
  • Time of day is not important, unless they are sleeping.
  • Pal activity matters: ex, an idle pal will get hungrier slower than a working pal. Like common sense would show.

What I was not able to conclude:

  • How much faster a working pal will get hungrier than an idle pal. Too hard to determine how much work they are doing.
  • Does SAN matter? Probably, but didnt look into that.
  • Relationship between different food consumption rates. Ex, how much faster a 5x consumption rate pal will get hungrier than a 1x consumption rate. Doesnt seem to be linear nor consistent as well (bug?).

Here is the data. I stopped the work because I think I found a bug and therefore it would be a waste of time to continue. Please let me know what you think:

Premises:

  • No pals have passive stats related to food.
  • No pal was left hungry after the tests.
  • The “From”, “To” and “Diff” indicates the amount of hunger units they change during the test. The “Time per food” (Time/Diff) is the important number we are looking at.
  • Ignore the first two lines as the pals were working at the base, so the numbers are not accurate.
Volodymyr Azimoff
About Volodymyr Azimoff 13787 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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