Palworld – Sphere Crafting Cost

Sphere Crafting Cost Breakdown

Once you get into cement, refined ingots, etc I started to find the costs of spheres kind of confusing so I made a chart to break down everything to raw elements.

It assumes Carbon Fiber will be crafted from 10 wood = 5 charcoal in the crusher, but there’s the 2 coal option as well if you prefer that.

SpheresMegaGigaHyperUltraLegendary
Wood57102030
Stone57101525
Paldium123520
Ore2461020
Bones0.20.30.5
Pal Fluids0.20.30.5
Coal10

Other options:

SpheresMegaGigaHyperUltraLegendary
Stone (to make paldium)5101525100
Gold (to buy bones)203050
Coal (to make carbon fiber)46

From my rough experience, each sphere seems about 2x as effective as the last. For example on a lvl 27 Pal I might see a 70% chance with hyper, 35% chance with ultra, though the lower level spheres see a steeper drop and a mega may be around 10%. Would love to see the data mined numbers but haven’t found them, it might be a bit more than 2x effective.

So for a sphere to be worth it once you’re in a certain range of reasonable level for the pal you’re catching, I think it should cost no more than 2x more than the last sphere or ideally less than that. Of course the higher spheres become requirements at a certain point to break into the higher level pals effectively.

I wanted to look at the breakdown and see if anything was a particularly great value to craft the most of. My personal target rate for an ideal crafted sphere is 35-70%, more and you’re overpaying, less and i think the dropoff becomes too steep. Mostly, the costs shake out about how you would expect. But I would say in general:

  • Don’t bother crafting mega spheres.
    • Gigas are 2x more in the important resource (ore) and less resources overall than 2 megas. Why bother crafting megas that have a super specific niche of usefulness around level 10-15, when you can just spam blue balls for that or use the megas you pick up on the ground. And gigas are still fine to use on lvl 15-20 pals
  • Gigas are pretty niche, and I tend to prefer Hypers to Gigas as a go-to sphere.
    • Gigas will occasionally have their place around the lvl 20 sweet spot, it’s good to have a few at a much lower quantity. But overall Hypers make more sense to me especially since it’s not that long that you unlock them after gigas. 50% more ore for what i think is at least twice the effectiveness. Bones can be bought at the merchant and coins arent a big deal. The real increase here is 1/5 of a pal fluid for the cement, but I think that’s manageable and worth it. There’s no avoiding pal fluid farming forever
  • Ultras are good for over 30 pals and feel needed for 35+, they just don’t completely replace Hypers
    • These aren’t cheap, but when you need them you need them. Roughly 50% increase on most costs except a steep 10 coal is also added here. You’ll probably need a coal farm for refined ingots for other things. So if you have a lot of coal, this is a good place to dump it. If you don’t, hypers are fine for a wide range of pals until you get to the specific range of these
  • Legendaries are expensive but still a pretty good value and you’ll know when you need them
    • I don’t have these yet so i cant say around what level they’re needed, if its like the other spheres, I imagine 40+ they’re fine to use and 45+ they feel needed
    • The ore cost is surprisingly reasonable at a straight 2x increase but with no coal needed at all any more.
    • The biggest increase to me is that 20 paldium or 100 stone, but perhaps that’s manageable at this level. I could see many preferring the extra 100 stone to the 10 coal of ultras
Volodymyr Azimoff
About Volodymyr Azimoff 13826 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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