Punch Club 2: Fast Forward – List of Gym Equipments

Gym Equipments and Its Impact on Stats

Exact amounts are hard to pin down… There are 10 traditional/sensei path gym equipments, not counting the six stations in the police gym:

  • Station 1 – Pushups – Low gains, all stats.
  • Station 2 – Speed Bag – Low gains to all stats, but a more substantial amount to agility.
  • Station 3 – Bench Press – Low gains to all stats, but a more substantial amount to strength.
  • Station 4 – Treadmill – Low gains to all stats, but a more substantial amount to treadmill.

Station 1 is available from the start of the game, and you can buy stations 2/3/4 for your home gym in Chapter 1. Once you get Mick’s gym opened up, they are unlocked for free, which can save you $450 at a point in the game when that’s still a lot of money

In Chapter 2, the junkyard will now sell:

  • Station 5 – Wing Chun, which is an upgrade to the speed bag with higher gains.
  • Station 6 – Chin up bar, which is an upgrade to the bench press with higher gains.
  • Station 7 – The punching bag, which is an upgrade to the treadmill with higher gains.

In Chapter 3, the junkyard will now sell:

  • Station 8 – Jump rope, an upgrade to Wing Chun with the highest agility gains and a little bit of stamina.
  • Station 9 – Parallel bars, the station with the highest strength gains. Also some small gains to agility/stam.
  • Station 10 – Hitting a tire with a mallet – An upgrade to the punching bag that has the highest stamina gains, and a little bit to agility.

The gain amounts are shown when you purchase the equipment, but idk how the tick mechanics work exactly. Still, only the chapter 3 gear has numbers exceeding 100 for their main stats, with most equipment doing around 25-30 in any secondary stats affected.

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