Ratchet & Clank: Rift Apart – Fix Stuttering + Crashing on High End Machines

Completely fixes the horrible frame pacing and stutters often found on very high end desktop configurations.

Stuttering Fix Guide

Сrеdit gоеs to Tasso!

Disable Direct Storage

Im currently running a RTX 4080 / 10900K system.

Stuttering and crashing happens when using the high and very high texture settings. These use GPU decompression to decompress assets instead of the CPU. You would think this would improve performance, however this is clearly not the case.

In order to disable it, navigate over to your game folder and delete “dstorage.dll” and “dstoragecore.dll”. This will disable direct storage, you can always restore these files later.

My CPU usage increased slightly however GPU performance has been greatly increased, with absolutely no frame time spikes. No observable impact to loading either, I played the portal sequence just fine with next to no difference in loading speed.

Egor Opleuha
About Egor Opleuha 7617 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

11 Comments

  1. I was seriously about to refund this game because I couldn’t get it to run for more than 15 minutes at a time on two different gaming rigs. Turns out renaming two little files fixed ALL of my crash issues! Thank you so much for posting this guide.

  2. Just turn OFF Nvidia Reflex. It solved the stuttering for me. I have RTX 4090 and it stutters like hell. With Reflex OFF, the game runs now smooth with every else turn to the max (exept chromatic aberation).

  3. Worked for me, you’re a life saver!

    Btw, for anyone also having the game crashing while messing around with RT, I saw another thread where the guy said to disable NVIDIA Reflex and to double the amount of Virtual Memory of your system. It also worked for me, since my system crashed after trying this “.dll” solution.
    I’m running a RTX 3080 10gb/Ryzen 5600g/16gb 3600mhz cl18.

    Cheers!

  4. Worked for me. I just renamed the files, no need to delete them.
    12700k, 3080, 980pro nvme. went from 30-40-50 fps depending on it’s mood, or what menu I had been into , to a basically locked 60fps with the same settings. Nice one. thanks!

  5. Direct storage is one of the reasons why the game is impressive though. I’m guessing it’s a cpu thing. I’m on a 5800x3d and it runs just fine.

  6. My god, I mean it makes perfect sense that GPU struggles when you put it to also decompress, why the f*ck I would need RTX IO for my 4090 + i9-12900K, since there’s shit ton of headrooom and power in my CPU to do that decompression so why the f*ck they would want to GPU do that instead when it’s already doing shit ton of work when playing 4K and all settings maxed out…..

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