S.T.A.L.K.E.R.: Call of Pripyat – Ammo and Weapon Stats

Straight from the config files.

Ammo Stats

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  • Ammo power is multiplied with weapon power
  • 11.43×23 ammo is the .45
  • Hydro (Hydra-Shok) should be less piercing than FMJ as it’s hollow-point, designed for soft targets (less penetration and more expansion)
  • 12×76-zhekan is the slug
  • Buckshot dispersion and shotgun accuracy should be two separate systems but they aren’t
  • Buckshot power is 0.3 but 15 pellets together add up to 4.5 if they all hit
  • Air resistance slows down the projectiles as they travel (beyond gravity pulling them down)
  • Some air res. values are not set in the weapons.ltx config file, those are probably 1.0

Weapon Stats

  • The recoil values shown are: hip fire vertical muzzle jump, flat increase per shot, multiplier per shot / same for ADS
  • In real life silencers (suppressors) generally have no effect on accuracy, velocity or power
  • Supersonic projectiles (above ~340 m/s) make a loud noise at every point of their trajectory, which cannot be suppressed (this is not simulated in this game)
  • Distance resembles “effective range” but bullets don’t disappear in real life
  • Velocities are very different from real values (also projectile speed is more dependent on ammo than weapon)
  • Some weapons don’t have ADS recoil values set, those are probably the same as hip fire recoil
  • Bm16 is the sawed off TOZ-66 (with a range of 50 meters halved by buckshot k_dist = 0.5 to 25m)
  • Pistols should all have higher rpm as they can be shot as fast as one can pull the trigger is ~370 rpm instead of 145 for non-existent .45 DE)
Volodymyr Azimoff
About Volodymyr Azimoff 13805 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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