Crystallizer with Separate Crystal Colors between Floors (Output Side Same as Input)
By Moleculor.
I opted for fast processing, so there’s heavy launcher usage to shave down buffering times. I believe I’ve only done so where it’ll be safe to avoid future collisions, however.
Any belt input on a belt on the ‘left’ will come out on the ‘left’. ‘Right’ will come out ‘right’, and so on. Top floor comes out on top floor, bottom on bottom. Color inputs respect floor as well.
For example, if you put red in the bottom fluid input, and circle on the left most belt input, you’ll get red crystalized circles out on the left most belt on the bottom floor and nowhere else.
- Google Drive (7 Kb).
Click to enlarge…
I hope this was helpful to you!
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