Build for Final Mission
I’ve found that using the architect council allows you to build the gold mine day 2 without having to invest in upgrading the castle. It provides enough income to bootstrap your economy early in the game, while the waves are still light and can be mostly soloed.
It also has the benefit of allow you to build walls without having to max out the castle, which can be useful for some waves.
Here’s my build:
- Day 0 – Central fishing harbor.
- Day 1 – Gold mine
- Day 2 – The other two harbors and a tower top left side to help deal with the archers.
From there, it’s buying whatever I think I’ll need to clear the wave, while being as greedy as possible buying / upgrading houses.
Once the harbors have 3/4 boats, I’ll upgrade the town hall and upgrade the harbors.
The end result is a strong economy with more then enough gold to upgrade whatever defenses I want.
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