Warhammer 40,000: Darktide – How to Fast XP and Ordos with Karnak Twins

Fast XP after unlocking Karnak twins “Hard-mode”.

Guide to Fast XP and Ordos with Karnak Twins

All credit goes to Valhorren!

Fast XP and Ordos

In the Otrussian Offensive mission with the twin assassination, there’s an opportunity to unlock a shortcut. By striking a bell at the beginning of the mission, you will be immediately transported to the last fight with the twins. However, this means that rewards in the form of resource chests will not be available, but this option allows for quick farming of money and experience.

To unlock this shortcut, you need to sequentially strike a certain number of times at each hidden bell in different parts of the map. After the required number of strikes, a special sound will play, signaling that everything was successful. This is debscribed in other guides for example: this.

So, for accelerated leveling, it’s preferable to have another player, as a closed party can only be created with at least two players, which reduces misunderstandings with teammates regarding what we’ll be doing. Or, alternatively, you can agree with them.

And what we’ll be doing is simply dying on difficulty 5.

  1. Spawned, hit the bell.
  2. Reach the bosses and die.
  3. Profit!

Dying on difficulty 5 in the arena gives 2600 experience and 10000 ordo. If you enhance your devices for a +10% bonus to experience and ordo, at level 24 with 3 relics, you will be earning about 3.5k experience and 13k ordo in 3.5 minutes, which is quite good.

Of course, remember that difficulty 5 is only available from level 15, but if your friend is a higher level, being the host, they can bring you there even at level 1. Until then, just die on lower difficulties.

Use this strategy while the event lasts!

Egor Opleuha
About Egor Opleuha 7740 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

5 Comments

  1. An important point – around the first bell, which sends to the battle with bosses, there are candles, their number coincides with the number of living players. In order for the group to go straight to the battle with the bosses, it is necessary for ALL participants to hit the right bell, which will eventually light all the candles.

  2. The bells at the beginning are hanging, we hit them and nothing happens, we are not transported. What could it be?

  3. If anyone on the team has taken an extra hit/shot, you may hit the bell again until the characteristic sound is heard.

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