This guide will present every card and every pickup of The Binding of Isaac Repentance.
Cards in Repentance
0 - The Fool?
Drops all hearts and pickups on the floor, leaving Isaac at half a heart.
I - The Magician?
Grants a repelling blue aura for one minute, like The Soul but stronger and with a wider area of effect.
II - The High Priestess?
Mom's leg starts stomping down repeatedly for one minute, like holding Broken Shovel.
III - The Empress?
Grants 2 temporary red heart containers and +1.35 tears for one minute, along with Magdalene's hairstyle.
IV - The Emperor?
Teleports Isaac into an extra Boss Room. The boss will drop a reward, but the room has no trapdoor and can be returned to only with another card.
V - The Hierophant?
Spawns 2 Bone Hearts.
VI - The Lovers?
Spawns a random item from the current room's item pool. Turns 1 red heart container or 2 soul hearts into a broken heart, potentially fatally.
VII - The Chariot?
Isaac becomes an invincible, immobile statue with extreme fire rate for 10 seconds. Sometimes the statue looks like Edith. Edith is the secret character from mod Antibirth.
VIII - Justice?
Spawns 2 to 4 Golden Chests.
IX - The Hermit?
"Sells" items and pickups in the room for their usual shop price, spawning a matching amount of coins. Does not affect grab bags. If there is nothing to sell, spawns a penny.
X - Wheel of Fortune?
Invokes a random dice room effect.
XI - Strength?
All enemies in the room are weakened, becoming slow and take double damage.
XII - The Hanged Man?
Isaac turns visually into Keeper for 30 seconds, with a triple shot, no damage bonus and -0.1 speed. Killed enemies drop random coins.
XIII - Death?
Invokes Book of the Dead Book of the Dead effect.
XIV - Temperance?
Forces Isaac to eat 5 random pills in quick succession.
XV - The Devil?
Invokes The Bible and grants Seraphim familiar and flight for 30 seconds.
XVI - The Tower?
Spawns 6 clusters of random rocks and other obstacles. The pathways between exits can't be blocked.
XVII - The Stars?
Removes Isaac's oldest passive item and spawns 2 random items from the current room's item pool.
XVIII - The Moon?
Teleports the player to the Ultra Secret Room. The pathway back to the normal rooms will be made of red rooms.
XIX - The Sun?
Gain Spirit of the Night and +1.5 damage for the current level. Turns Isaac's red hearts into bone hearts, but they revert once the effect ends. Also causes Curse of Darkness that cannot be dispelled.
XX - Judgement?
Spawns a Restock Machine.
XXI - The World?
Spawns a trap door to a crawl space.
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