Unrailed! – Beginners Guide

Guide for Newbies

Please note: all credit goes to Raft!

Focus and Cooperate

Focus on a main role

It is a kind of fun when it is chaotic and messy. Everyone adapts and does a little bit of everything. Sometimes to accommodate each other, sometimes to troll, etc.

At the same time, it helps to focus on a role especially when you need to rush at the start of each station, reduce bumping into one another, and reduce guessing what your teammate wants to do. It’s also helpful when you need to complete certain challenges (e.g. only one player holds a tool).

Roles

For a 4-man team, focus on a primary role:

  • Axe-user: Uses axes to cut trees for wood.
  • Pickaxe-user: Uses pickaxe to mine rocks for iron.
  • Track-layer: Places track and collects resources on the way back.
  • Bucket-keeper: Keeps the train cool and collects resources.

Be flexible and accommodate each other

While you have a primary role, be flexible.

When your teammate is killed, is stuck or is respawning, or the train is severely short on a specific resource (iron/wood) to create urgently needed tracks, please prioritize mining or collecting the urgent resource.

Try to avoid clashing into each other – Instead of pushing your teammate till you reach your destination (and end up stuck in a position), leave the resources near the train, or give way. Let the track layer can lay the tracks – especially if urgent.

Some teammates want to alternate roles, or want to lay tracks. Let them have it. It can get confusing if two or more players lay tracks at once.

If they are sabotaging your game, good luck. If you are the host, kick them. If you are not a host, vote kick (2 votes required). Or somehow adapt and enjoy the troll game.

Communicate

You can communicate – use your emotes and movement, or use left-click or press ‘Q’ to point around the map. This solves a lot of problems.

Stuck on one side of the train

Try respawning – please hold the tool/tracks that the team in front/behind needs! you just might respawn on the right side of the train in 5(?) seconds.

Do whatever you can on the side where you are – try to dig an alternative route, fly off-map (in space/mars, gather resources and place them nearby, etc.

Axe and Pickaxe Users

Focus on clearing a path forward (to the right) at all times.

Choose clear paths and avoid the obstacles that can’t be mined/cut.

Create a walkway parallel to the trackway.

In extreme mode, this is sometimes not possible. If so, create a much larger path to the right of the bottle neck – the track layer would need to place more tracks in advance.

If the path forward includes a need to switch from pickaxe to the axe (i.e. there is some stone and then some forest), create a path for the axe/pickaxe user to get there soon – so they can start making a track path while you continue creating a walkway.

When there is enough path for the train to go forward, then keep mining other places nearby for additional resources. Or help with resource collection.

Generally, I would prefer to create the path for the trackway first (maybe 3-6 tracks), and then the walkway. This gives the track layer an option to lay tracks and then continue collecting resources.

Track Layer

Consistency

If there is only 1 walkway is below the trackway, maintain this 1 walkway below the trackway throughout. If it is above, maintain it above. If you switch the walkway placement between below and above the track, you and your unrailed-mates are going to get stuck.

Above/below

If most of the resources to be collected are below the trackway, maintain the walkway below the trackway.

Hug the edges of the map/wall/boulders

Easier to avoid having a teammate stuck on a wrong side of the train.

Collect resources on the way back from the track front to the crafting wagon.

If your mates need time at a junction to look for direction and there are enough tracks, create zigzag tracks to slow down the train.

If you need to minimize resources used / complete a challenge – try to create the straightest path to the next station.

Bucket Keeper

Please bring the bucket to the train when the bucket wagon is purple/pink/red/burning.

If the train has burned a few seconds, you might need to use a lot more buckets of water.

Always refill the bucket after usage.

Bring the bucket with the train as the train moves. If the bucket is left behind, off screen, and you don’t have enough tracks to turn back, GG.

In the snowing biome, use the bucket to melt snow – so your teammates can move around faster and find a path.

Sometimes, there will be a huge gap between water sources. So, just before the last water source disappears from your screen, refill the water wagon even if it is just purple.

Most of your time will be spent collecting resources, while keeping an eye on the water wagon status.
When the resource wagon is full,

In some teams, it can be helpful to bring additional tracks closer to the front part of the tracks – so that your crafting wagon can continue crafting. In other teams, it can be helpful to place additional resources at places that are convenient to collect later on.

In the space biome, place the bucket near whoever is mining – to protect them from lava attacks.

Nearing the Next Station

Place additional tracks near the station. Don’t leave all of them as unprocessed resources.

Keep some additional wood/iron (3-9 pieces) for creating bridges, recharging your dynamite maker, supercharger or other wagons.

Do not place anything in front (to the right) of the station. Very often, it would block your view of what’s ahead of the train. So the track layer misplace tracks and the train crashes.

At the Beginning of Each Station

The pickaxe/axe users should immediately start digging a path for tracks – at least 3 tracks deep, and then run out if there is an incoming dynamite.

The tracklayer should place tracks immediately after the path is dug (run out after 3 tracks) and bombed.

If there is dynamite ready, 1 person should use it after the axe/pickaxe user has dug 3 tracks deep.

Refuel the dynamite soon, so that you can use dynamites again soon.

Wagon Placement

Crafting wagon

The crafting wagon should be the first wagon behind the engine. This makes it easier for the track layer to collect tracks urgently at the bottle necks (no walkway).

Resource/storage wagon

The resource wagon, which stores wood and iron, is often immediately behind the crafting wagon because it is used so frequently.

Water wagon

The water wagon should be at/near the back of the train. It is less often used, and usually not urgently required (compared to the other wagons). You can also cool the train by going to the front of the engine.

However, in the space/Mars biome, it can be a good idea to place it near to the front – immediately behind the crafting wagon. It can protect tracks in front of the train from attacks and provide oxygen coverage.

Upgrades and Additional Wagons

On easy mode, I have done the “No Space for Improvement” challenge with the support of the built-in one-player-support-bot. So I feel pretty flexible on additional wagons and upgrades.

On anything other than easy mode, I prefer upgrading the basic wagons first before buying fancy wagons.

Depending on your objective/playstyle, most of the wagons can be quite fun or popular.

Dynamite

Good for clearing/mining large areas quickly, especially after it is upgraded.

Ghost

Good when you have plenty of bottlenecks

Supercharger

Pretty good for boosting 2-6 wagons with 1 upgrade each.

Transformer

Good for maps with an unbalanced amount of resources (a lot of rock but few trees, or vice versa). It is still an extra step. So I would use this only in emergency.

Auto-miner + auto-collector

Good if you hate these tasks resources. You still have to manually clear paths and place tracks as they’re kind of slow.

Light

Good for keeping the area around the train bright at night (and finding a path) and good for melting snow.

Buckinator

Good if you keep forgetting the bucket (place your bucket on it to charge it up), and if you want to help miners/cutters work faster (1 hit instead of 3 hits) and be able to carry more things (extra strength).

Milk wagon (or something like that)

Not as good as bucket wagon, I think – because you have to dash into the wagon to get charged up. It’s funny to see the animals tagging along the train.

Brake wagon

Stops the train for a few seconds, up to 2 charges only. For the amount of time it takes to activate (you have to dash into it 4(+?) times) and the limited charges, I think it’s not a good wagon right now. But fun to use.

Compass wagon

Points towards the station (or the best route when upgraded). I used this once maybe. Even if the best route is the technically the best, it’s not when I can’t guess what the best route would involve. An arrow isn’t enough.

Slot machine

I haven’t tried it. But it looks fun to use.

Missions and Challenges

It is nice to get the bolt hidden somewhere in the map.

It is nice to stack 40 resources even when you’re nearing the end and don’t have much resources.

But it is optional.

I have seen too many trains crash near the next station because some of us were eyeing the bolt or somehow abandoned laying the tracks for too long.

Play enough rounds and you will have too many bolts.

Remember, you don’t need to upgrade all the time.

That said, if you want to unlock the Terminal Bus, you need to get each biome-special piece before you upgrade your next engine.

Biomes

New biomes are unlocked as you upgrade your engine.

Some highlights

Plains

  • Rain helps to cool the train. So if you are near the terminal, sometimes it is okay if you forgot the bucket.
  • When near the next station, have some extra wood standby in case you need to build bridges at the start of the next station.

Desert

  • Camels can empty the water bucket.

Snow

  • The land will often be covered in snow. Use water bucket to see the map more clearly and move faster.

Hell

  • Refill the water bucket at the steam vents.
  • When near the next station, have some extra iron standby to build bridges at the start of the next station.

Space

  • You can move around with jetpacks in places without land, and even offmap below/above.
  • You need to refill oxygen in the coverage area of the bucket and the water wagon.
  • When near the next station, have some extra iron standby to build space-bridges/islands at the start of the next station.
  • There will be no crash warning sounds.

Mars

  • There are green walls which cannot be bombed with dynamite. These take a while to mine/cut. I often bring the bucket close to these while mining/cutting – otherwise, be prepared to die by those flying lava bombs.

Emotes

Emotes are essential for communicating with people on random matching without voice any chat.

1st scroll wheel

Hold Ctrl.

You’ll see the shortcut keys. This is covered in the in-game tutorial.

  1. Iron
  2. Wood
  3. Tracks
  4. Water
  5. Dynamite
  6. Bolt
  7. Thumbs down
  8. Thumbs up

2nd scroll wheel

Hold Ctrl + tap Space.

You’ll see the shortcut keys. This is not yet covered in the in-game tutorial.

  • F1 :hearteyesface:
  • F2 :laughingface:
  • F3 :hmm:
  • F4 :sadface:
  • F5 :angryface:
  • F6: :alert/danger:
  • F7: ‘?’
  • F8: ‘GG’

3rd scroll wheel

Hold Ctrl + tap Space + tap Space.

You will not see any shortcut keys. My frequently used:

  • Still holding Ctrl + A + S: Challenge/Mission
  • Still holding Ctrl + A + W: Wave
Volodymyr Azimoff
About Volodymyr Azimoff 15057 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices.

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