Resident Evil 2 – 100% Achievement Guide and Puzzle Solutions

100% Completion Guide for Resident Evil 2 Remake.

Other RE2 Guides:

Puzzle Solutions

Timeline

A-Scenario Solutions – Leon (1st Playthrough):

  • #1 – Lion Statue Medallion Puzzle – 0:05 
  • #2 – Unicorn Statue Medallion Puzzle – 0:43 
  • #3 – Maiden Statue Medallion Puzzle – 1:13 
  • #4 – Goddess Statue Solution – 2:10 
  • #5 – [Leon Only] Switchboard (Jail / Generator Room) – 2:47 
  • #6 – [Leon Only] Electric Door Panel Circuit (Jail) – 3:03 
  • #7 – Queen Plug + King Plug (Sewers) – 3:48 
  • #8 – Chess Plugs Socket Puzzle (Monitor Room) – 5:38 
  • #9 – Greenhouse Lab Code Puzzle – 7:22 
  • #10 – Drug Testing Lab Herbicide Synthesis – 8:02 

A-Scenario Solutions – Claire (1st Playthrough):

  • #11 – Electric Door Panel Circuit (Private Collection Room) – 9:01 
  • #12 – Sherry Bedroom Puzzle – 9:45 

B-Scenario Solutions (2nd Playthrough):

  • #13 – Lion Statue B – 10:27 
  • #14 – Unicorn Statue B – 10:46 
  • #15 – Maiden Statue B – 11:10 
  • #16 – Chess Plugs Socket Puzzle – 11:32 
  • #17 – Greenhouse Lab Code Puzzle – 12:26 
  • #18 – Drug Testing Lab Herbicide Synthesis – 13:04

Click to enlarge…

Story Related

The achievements mentioned below are all story related so they can’t be missed.

Welcome to the city of the Dead

Make it to the police station. This achievement is unlocked right after you exit the gas station, just keep playing the game and rejoice your first one!

Path to the Goddess

Solve the Goddess Statue puzzle. This one requires you to get all 3 medallions and insert them at the statue located at the police station.

Never-Ending Rain

Escape the police station. You get this achievement after you go through the parking garage on to the “Behind the RPD” section.

A Great Need for a Shower

Escape from the sewers. After the fight with 2G (William Birkin First appearence) your will be granted this achievement.

Endings and Difficulty

Achievements that you get by beating the game or certain stages several ways.

A Hero Emerges

Complete Leon’s story. Beating the A or B campaign with Leon unlocks this.

A Heroine Emerges

Complete Claire’s story. Beating the A or B campaign with Claire unlocks this.

Hack Complete

Complete Ada’s segment. During Leon’s campaign you get to control Ada, beating this segment unlocks this. Don’t forget that you can also get the achievement called “One Slick Super-Spy” while you play with Ada. For more information on how to get that achievement see the Misc section.

Hide and Seek

Complete Sherry’s segment. During Leon’s campaign you get to control Sherry, beating this segment unlocks this. Don’t forget that you can also get the achievement called “Youg Escape” while you play with Sherry. For more information on how to get that achievement see the Misc section.

Broken Umbrella

Witness the true ending. You get this achievement when you beat any B scenario. To unlock the ability to play on a B scenario you must play with Leon or Claire for the first time.

Leon “S.” Kennedy

Complete Leon’s story on “Standard” or “Hardcore” with an S rank. A S rank is get by beating the game within 3:30 hours in case you are playing an A scenario, or 3 hours in case you are playing a B scenario. That is true for the Standard difficulty because if you are crazy enough to do it on Hardcore mode, then the times are 2:30 hours for the A scenario and only 2 hours for the B one. Therefore the easiest way to do it is on Standard mode scenario A for Leon.

Sizzling Scarlet hero

Complete Claire’s story on “Standard” or “Hardcore” with an S rank. A S rank is get by beating the game within 3:30 hours in case you are playing an A scenario, or 3 hours in case you are playing a B scenario. That is true for the Standard difficulty because if you are crazy enough to do it on Hardcore mode, then the times are 2:30 hours for the A scenario and only 2 hours for the B one. Therefore the easiest way to do it is on Standard mode scenario A for Claire.

Grim Reaper

Complete “The 4th Survivor” extra mode. It unlocks when you beat a B scenario for Leon or Claire.

Hardcore Rookie

Complete Leon’s story on “Hardcore” game mode.

Hardcore College Student

Complete Claire’s story on “Hardcore” game mode.

Frugalist

Complete the game without using a recovery item. It is the easiest done in Assisted difficulty where the enemies are a little weaker and you recover a certain amount of health automatically.

Minimalist

Clear the game without opening the item box. Best done in Assisted difficulty where the enemies are a little weaker and you recover a certain amount of health automatically. If you pick up all of the Hip Pouches along the way that will help you a lot. Also if you unlocked any of the infinite weapons it will make your life easier.

A Small Carbon Footprint

Take 14000 steps or fewer in one playthrough. Doing a speedrun and getting a S rank of the game will naturally unlock this.

Bosses and Enemies

This section is dedicated to different ways to “play” with the zombies.

Don’t Need No Stinkin’ Gun

Defeat an enemy with a knife. Don’t need to be all knife hits to get this one, so you can shoot a zombie down to the floor and then hit him with the knife until you kill it.

Bon Appétit

Shoot the grenade you fed to an enemy. Equip a grenade as a defense item, then let a zombie grab you and press space to use it. Then step back and quickly shoot it to send him your regards and get the achievement.

Zombie Roundup

Kill 3 enemies at once with a sub-weapon. A good place to do this is in Jail with Leon when the cells are released. Just herd them and throw a grenade to get the achievement.

Like Skeet Shooting

Shoot a zombie dog or a licker out of the air. Best done with Leon’s shotgun when you first encounter a zombie dog at the Parking Garage.

Keep Their Heads Ringin’

Paralyze a licker’s sense of hearing. When you first encounter a licker use a flash grenade on him to stagger it and get the achievement.

Hats Off!

Shoot Tyrant’s hat off his head. Just a single pistol shot will do, aim for his head and the achievement is yours.

Gotcha!

Defeat Stage 2 G using the crane only once. The fight against him is at the final part of the Sewers. Shoot him down 2 or 3 times to make sure that the first crane use is also his last. If he gets knocked down that means you got the achievement.

With Time to Spare

Defeat Stage 4 G with 4+ minutes left until detonation. This is in Claire’s campaign, kill William Birkin as fast as possible outside the train car.

In The Blink of an Eye

Defeat Super Tyrant with 5+ minutes left until detonation. This is in Leon’s campaign Mr. X in his final form will come at you, just down him as fast as possible. After receiving enough damage Ada will send you a rocket launcher to finish him off.

Collectibles

All the collectibles in the game can be found here.

Vermin Extermination

Destroy a Mr. Raccoon. First, go to the S.T.A.R.S. office like below picture:


Treasure Hunter

Using the photo hints, find 2 hidden items. First you need to get to the Workroom in the Sewers and get the roll film called “Hiding Place”. Then you must head to the Dark Room back in the Police Station. Do not worry you will find a shortcut to it around the room where you found the roll film, assuming you have already the T-Bar Valve Handle. Once you reach it, reveal the film to get 2 pictures containing different places for you to loot, being those the Press Room, and the STARS Office. Do a quick search of the desks and you should get your rewards as well as this achievement.

Lore Explorer

Read all of the files.

Leon/Claire

  • F = File
  • U = Inventory Upgrade
  • R = Raccoon
  • S = Safe Lock
  • PS = Portable Safe
  • M = Map
  • Name = Key Item Name

Leon A

  • #1 – F1 – 0:05
  • #2 – F2 – 0:38
  • #3 – Lion Statue – 1:00
  • #4 – F3 – 1:38
  • #5 – M1 – 1:58
  • #6 – F4 – 2:06
  • #7 – F5 – 2:27
  • #8 – F6 – 2:42
  • #9/#10 – S1 & S2 – 3:00
  • #11/#12 – S3 & U1 – 3:41
  • #13 – R1 – 4:20
  • #14 – F7 – 4:40
  • #15 – F8 – 4:55
  • #16 – S4 – 5:11
  • #17 – F9 – 5:36
  • #18 – PS – 5:51
  • #19 – S5 – 6:36
  • #20 – Blue Key – 7:09
  • #21 – F10 – 7:21
  • #22 – U2 – 7:38
  • #23 – F11 – 7:58
  • #24 – M2 – 8:09
  • #25 – Unicorn Statue – 8:23
  • #26 – F12 – 8:50
  • #27 – S6 – 9:05
  • #28 – F13 – 9:38
  • #29 – Weapons Locker Keycard – 9:53
  • #30 – Cutting Tool – 10:33
  • #31 – Round Handle – 10:46
  • #32 – Electrical Part – 11:02
  • #33 – Battery – 11:26
  • #34 – F14 – 11:50
  • #35 – R2 – 12:07
  • #36 – Electronic Gadget – 12:22
  • #37 – Maiden Statue – 12:54
  • #38 – U3 – 14:24
  • #39 – M3 – 14:39
  • #40 – F15 – 14:59
  • #41 – Tool – 15:12
  • #42 – F16 – 15:26
  • #43 – Purple Key – 15:47
  • #44 – Electronic Part – 16:10
  • #45 – F17 – 16:35
  • #46 – F18 – 16:51
  • #47 – R3 – 17:04
  • #48 – Car Key – 17:22
  • #49 – R4 – 18:10
  • #50 – Electrical Part – 18:27
  • #51 – R5 – 18:53
  • #52 – Large Gear – 19:23
  • #53 – Green Key – 19:38
  • #54 – Red Book – 19:52
  • #55 – Red Jewel – 20:05
  • #56 – STARS Badge – 21:10
  • #57 – F19 – 21:48
  • #58 – F20 – 22:01
  • #59 – PS – 23:00
  • #60 – U4 – 23:43
  • #61 – Tool – 24:27
  • #62 – F21 – 24:46
  • #63 – R6 – 25:52
  • #64 – Electronic Part – 26:21
  • #65 – F22 – 28:17
  • #66/#67 – F23 & Parking Key Card – 29:12
  • #68 – R7 – 29:29
  • #69 – F24 – 29:54
  • #70 – R8 – 30:29
  • #71 – F25 – 30:51
  • #72 – F26 – 31:11
  • #73 – S7 – 31:28
  • #74 – M4 – 31:56
  • #75 – F27 – 32:10
  • #76 – F28 – 32:25
  • #77 – T-Bar Valve Handle – 32:37
  • #78 – F29 – 32:54
  • #79 – S8 – 33:11
  • #80 – Sewers Key – 33:45
  • #81 – R9 – 34:17
  • #82 – King Plug / Queen Plug – 34:38
  • #83 – U5 – 36:29
  • #84 – F30 – 37:06
  • #85 – Rook Plug – 37:32
  • #Chess Plugs Puzzle – 37:46
  • #86 – F31 – 39:26
  • #87 – F32 – 39:48
  • #88 – M5 – 40:14
  • #89 – R10 – 40:33
  • #90 – Electronic Chip – 40:50
  • #91 – F33 – 41:10
  • #92 – Dispersal Cartridge – 41:27
  • #Lab Puzzle – 42:10
  • #93 – F34 – 43:10
  • #94 – M6 – 43:23
  • #95 – F35 – 43:43
  • #96 – Signal Modulator – 43:56
  • #97 – F36 – 44:07
  • #98 – Herbicide – 44:52
  • #99 – Senior Staff ID – 45:34
  • #100 – F37 – 46:16
  • #101 – U6 – 46:36
  • #102 – R11 – 46:36
  • #103 – F38 – 46:36
  • #104 – F39 – 47:38
  • #105 – F40 – 48:15

Claire A

  • #106 – F41 – 48:42
  • #107 – F42 – 48:58
  • #108 – F43 – 49:26
  • #109 – F44 – 49:40
  • #110 – F45 – 49:57
  • #111 – F46 – 50:15
  • #112 – R12 – 50:33
  • #113 – F47 – 50:57
  • #114 – F48 – 51:18
  • #115 – F49 – 51:39
  • #116 – R13 – 51:54
  • #117 – R14 – 52:21
  • #118 – F50 – 52:46
  • #119 – F51 – 53:03
  • #120 – F52 – 53:22

Leon B

  • #121 – R15 – 53:51
  • #122 – F53 – 54:29
  • #123 – F54 – 54:44
  • #124 – F55 – 55:03
  • #125 – F56 – 55:24

Claire B

  • #126 – F57 – 56:00
  • #127 – F58 – 56:23

Complete Vermin Extermination

  • Destroy all Mr. Raccoons. Read this guide.

Miscellaneous

Everything else that doesn’t fit into the other categories.

The Basics of Survival

Combine two items together. You can get this several ways like combining green herbs with red ones, or greens with greens, but interestingly most likely you will get it first by modding your pistol. See the achievement “Customizer” for more details.

Hip to Add Squares

Increase your inventory slots. Done after you open the dial safe located at the West Office 1F that will provide you with the item needed. The code for it is as follows: 9left – 15right – 7left.


Also, You can increase your inventory slots by finding bag in below place:



As well, you can get next bag in below locker (code: NED (left) and MRG (right):

Customizer

Customize a weapon. Obtainable after you open the “chest” locked by 2 dial locks at the West Office where the police is throwing a welcoming party dedicated to Leon. The code for the left lock is “NED”; the one for the right lock is “MRG”. After that combine the item with your pistol.

Eat This!

Counterattack with a sub-weapon. After you get your first defense item, let a zombie grab you and press space when the time is right to use it.

That’ll Hold ‘Em

Use Wooden Boards to board up a window. After you go through the Reception you will encounter a zombie banging on the window. Pick up some Wooden Boards just to your right and use them there to get the achievement.


A Vault-like Mind

Open a portable safe.

Probably everyone has a different combination. If you have portable safe in your equip, click on buttons in correct sequence. Lights must to turn on green in the order shown in the picture below. Check which button lights which lamp (I prefer write it on the sheet of paper), then click on it in the correct order:

First Break-in

Open a dial safe. Gettable after you open any of the ones avaible throughout the game like the one at West Office. See “Hip to Add Squares” achievement for more information.

A Waist of Space

Expand inventory slots to max.

One Slick Super-spy

Use only the EMF Visualizer to complete Ada’s gameplay segment. Do not use the pistol or any sub weapons you may get or else you will fail to get the achievement.

Young Escape

Escape the bedroom within 60 seconds during Sherry’s segment. Pick up the Stuffed Doll on the chair. Then examine it on your inventory, turn it arround and press Space. It will reveal a block that you need to insert at a puzzle near the door. Solve it and get the Scissors needed to cut yourself out of the bedroom.

Master of Unlocking

Open all of the safes and locks in the game. See the “Tips” section of this guide for more information, where you will find all the safe and lock codes there are.

The Ghost Survivors DLC

Hell of a Sheriff

Complete the No Way Out scenario (No training mode). You unlock this mode when you complete all of the 3 previous ones: No Time To Mourn, Runaway and Forgotten Soldier. Watch the video below for a playthrough.

Got ‘Em

Destroy all Mr. Raccoons hidden in The Ghost Survivors mode. Watch the video below for their locations.

Volodymyr Azimoff
About Volodymyr Azimoff 8013 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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