Blood Mist is optional difficulty, you can increase Blood Mist level by 1 at each campfire (except the final one).
Blood Mist Short Guide
Level 1
- All enemy health +25%.
- Shop cost increased.
- If you defeat this stage’s boss, gain 1 Relic Pouch.
Level 2
- Minimum 6 skills on allies.
- 1 more cursed battle per stage.
- +1 ‘Blood Mist’ card in deck.
- Relic Inventory +1.
- Investigators’ identical skill limit fixed to 3.
- Gain 2 skill Books.
- If you defeat this stage’s boss, gain 1 Relic Pouch.
Level 3
- 1 max deck replenish per turn.
- Add 1 ‘Blood Mist’ to the deck.
- Relic Inventory +1.
- If you defeat this stage’s boss, gain 1 Relic Pouch.
- Select one of two:
- Whenever an ally receives fatal damage, prevent fainting, but distribute Pain damage to all allies equal to damage received. (known as pain/damage sharing)
- Add one ‘Blood Mist’ to the deck per missing or fainted ally.
Level 4
- Relic Inventory +1.
- If you defeat this stage’s boss, gain 1 Relic Pouch and Mysterious Skillbook.
- Upon defeating a boss at White Graveyard, summon another boss.
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