Crystal Project – Overworld & Caves Map

This is the completed in-game map for the Overworld and Caves layers!

Introduction

Please note: all credit goes to duckfist !

Here are the (mostly) complete in-game maps for the Overworld and Caves layers.

There are still several small holes on the overworld that I haven’t bothered to fill in, such as on several trees and cacti on the western portion of the continent. All of the major areas should be covered, but if I am missing anything, please let me know in the comments and I will update this. I wouldn’t be surprised if I missed something in the Caves layer, which was harder to verify completion.

The map wraps vertically and horizontally, in classic torus-world JRPG fashion. However, there was no obvious starting point for what the edges of the map should be, so I chose this somewhat arbitrarily, keeping the landmasses entirely in-frame. As a result, a lot of the underwater geography is along the edges of the map, making ocean exploration a little harder to put into perspective when looking at this. I would like to see a web map of this one day, with horizontal and vertical tiling, zoom & pan, layers, and objects like crystals, home points, and chests. I’m am not sure if I can implement that myself, though.

Overworld

Click to enlarge…

Caves

Click to enlarge…

Volodymyr Azimoff
About Volodymyr Azimoff 15057 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices.

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