Death Must Die – Ultimate Build Guide

Quick easy farming in the Death Must Die game, then try all your builds.

Definitive Guide to Builds

Notice

  • You can only choose 3 gods (except fate, fate will always appear), no matter how high lv you are.
  • Alter dice > roll dice >> banish dice * 3. As we said above, if you fixed 3 gods in early level, alter dice = roll dice, if you really don’t want one god but have no alter dice, you can use 3 banish dice to avoid the god and waster 1 level.
  • Every god have it’s attack & dash blessing, if you fixed your attack or dash typing, other god will not show it, so do it asap.
  • Luck is important, assume you have a novice skill, if you wanna level it to lv5 master, you will cost 4 level to make it lv 5, and then 3 extra level to upgrade it to master. It’s weird rarity upgrade won’t level up skill. So if you met 3 novice new skills, just reroll.
  • Explore map fast, you should always aiming to find more shrine, not just stand there, shrine will give you tons of buffs & heal, most of them is useful.
  • Forget the auto attack, unlike most of vampire-survivor-like game, death must die got a movement lost when you attack, it will great reduce our explore speed.

Stalker Build (Best for Farm)

Lv26 because no heal is insane…i really don’t like justice god.

Build Notice

  • We choose death + time + lighting, replace lighting with war will be better in AOE damage, but weaker in high level.
  • High exp + running fast + extremely high dps is the core of the build. you can use any character try this build, because most of time we don’t use attack, so it’s doesn’t matter which character you use, also you can use this way to unlock more sign.
  • Mage merris + sign of hydra(+2 project) or rogue nixi + sign of rabbit (+ luck), skadi + sign of apprentice will be better.

Skill choose

  • Death have the best of dash skill Lifelink, the most important skills in the build get it asap, not only can heal you under 30% HP, also have extremely high dmg, just dash and you can easy kill most of elites.
  • Time is great for it’s boost exp & move speed. Gem high is the fastest way you can run in the game. Force + Gem high combo will cause great damge is you running faster than gems. it can easy beat crowd of creeps like slime.
  • Death’s Execution + Raven will boost more exp, also can enhance force’s damge & our running speed.
  • Lighting Bot(lighting) will damage several times as you running 400 distance(master), it will random kill some creeps, with Force(Time) can deal good dmg.
  • Alteration ritual(Time, lv up will grant you one random skill for a period of time) + Deadlock(Time, + skill duration) is extremely powerful in later games, you will be a great skill master ! deadlock also can empower our summons.
  • Lighting also have 2 nice support skills, + running speed and reduce skill cooldown, remember dash cooldown is not spell cooldown, our main skill not relying any spell cooldown, we only can reduce Alteration ritual skills cooldown.

Curse Build

Screenshots

Curse now can buffed by the spell power, make this build possible. just look at how much bonus dmg mayhem stacks, 400%, even not a perfect run.

Builds

  • We use Nixi + Sign of Threads, it add 500% dmg under 20% health, curse must get the last hit to stack mayhem, and curse only can get one hit.
  • Death+Time+Justice, there are 2 ways to apply curse, souleater + raven, souleater is a pefect burst dmg skill, even can kill boss in one shot. my lv5 soul eater +projection bonus can 41% hit with 12 souls, raven is nice for low dmg, but always can apply curse.
  • Mayhem is crucial, the core of our builds.
  • Death attack i tested before not apply curse just trigger curse, maybe a bug. i will tested later.
  • Malady(death legend skill), can spread status after creep die is also very important in our builds, great increase our infection speed.
  • I use time for support for 2 reasons, add exp and Gem high will add extremely high attack speed in boss fight, high attack speed trigger souleater can make sure i can kill any boss in seconds.
  • I use justice for survival, because you can easy die if next to any boss, expect alteration ritual random get some skills not good idea. justice can give my protection shield and high armor. with my light class high evasion, make sure i can dash into the boss face and start attack him.
  • Ice god maybe another choice, but boss stun duration is quite slow. its seems boss have a freeze immune time and we don’t need attack dmg.

Gears

There are no different you get red gear in 0 diffculty or 30 diffculty, but 30 diffculty will drop more gear each boss. i sort all the entry as importance.

Entries

  1. Projection count, you won’t let it go, it will great empower almost all of you spell.
  2. Exp per second, +x% exp, at most you can got +2.4 exp persecond and +50% more exp in each entry, the more exp you got, the high lv you got.
  3. Master offer, I had tested, it’s individual about adpet, expert, master offer chance, and legend chance will only appear when master offer show. Get master offer a more as possible, forget other offers.
  4. Luck, luck will increase the chance roll master skills
  5. spell dmg/spell crit, attack is weak in current version, so get more spell dmg.
  6. Evasion > armor, 200 evasion can got about 50% evade, 200 armor can get 50% dmg reduction.
  7. Movement spd, but it’s only show in shoes, +40 is the max.
  8. Dice, alter > reroll >>> banish * 3, as we said above.

Extra Skill Entry

Some weapon or chest will have extra skill entry, with some trigger skills or summons, the best is summon a dragon, dragon have 60 dmg with AOE, also get boost by the Gem High attack spd.

Character & Sign

Avalon

  • Sign of hero: kill 500 sketletons(+17 attack every 3 lv)
  • Sign of chosen one: defeat gargoyles(got invulnerable for 3 seconds after damage)
  • Sign of cat: die 9 times(+8 revivals, HP -333%)
  • Sign of Guardian: defeat baron(+18 armor every 3 lv)
  • Sign of disciple: defeat baron with each character(all blessing at least Adpet, 100% turn into expert)

Merris

  • Sign of fire: deal 100000 dmg(+8 spell dmg every 3 lv)
  • Sign of helper: kill 33 chatty skeleton(+66 attack dmg, attack will trace)
  • Sign of timespace: defeat neomancer(inf pull range, -1 dash & -30 dash cooldown)
  • Sign of hydra: get 8 autocast blessing(+2 spell projection count)
  • Sign of summoner: get 40 summons with merris(+22% summon dmg every 3 lv)

Nixi

  • Sign of the viper:defeat gargoyles in 20 seconds(+10 atk spd every 3 lv)
  • Sign of thread: deal 2000 crit dmg(deal +500% dmg with enemy under 20% HP)
  • Sign of grassshoper: get 4 dash point(+1 dash but +25 dash cooldown)
  • Sign of the thief: win a run with 3 diffculty(pickups +1000%)
  • Sign of rabbit: win a run with mort’s serendipity blessing(+13% luck every 3 lv)

Kront

  • Sign of tornado: kill 25 enemy with one shot(+14% attack every 3 lv)
  • Sign of earthquake: destory one elite barrier with one shot(stun threashold -60, deal +120 dmg to stuned)
  • Sign of tsunami: make a 400 crit dmg(+4 attack crit every 3 lv)
  • Sign of meteor:kill 50 shielder(+1.2% attack dmg for every armor you have, but you lose all armors)
  • Sign of mountain: kill neomancer(can’t regen, +222 life)

Skadi

  • Sign of wyern: travel 30000 distance(+16 move spd every 3 lv)
  • Sign of Appentice: got lv 30(+1 skill lv every 2 lv)
  • Sign of cosmos: apply 5 different status(attack will add random 8 effect)
  • Sign of beast: kill 25 summoner(a white raven fight with u)
  • Sign of lizard: heal 999 life(+0.35 regen every 3 lv)

Full Achievement

Nixi: Sign of the viper: defeat gargoyles in 20 seconds

  • Run with 0 difficulty, roll the Master lifelink and try to lv it up asap, then search the +100% dmg shrine, wait 7 mins, take the shrine and easy kill.

Nixi: Sign of grassshoper: get 4 dash point

There are 3 ways you can add dash points:

  • Some shoes will have +1 dash.
  • There is a legend fate skill can +1 dash (not recommend).
  • Grassshoper is a shrine, will +1 dash in some time.

Ghost matter: win a run without taking any damage

  • I did it use the curse build, death + time + justice, use kront by accident.
  • Master offer is the most important, my lucky is get 2 shrine add master offer chance, and then all master skills now. We need extremely high dmg to avoid dmg.
  • Kront is a melee and no evasion not the best choice, merris with high evasion will be much easier, but kront also have advantage: gem high bring high atk spd can easy block any range attack with kront.
  • Get raven and mayhem, souleaters early to stack dmg, don’t add too high lv lifelink, later game I got the first strike(+400% dmg to undamaged).

Suggestion

  • Melee builds are too weak, due to some reason, 1.shrine is important, melee always needs attack will great reduce explore speed. 2. Melee character not have good enough initial status like speed, armor or hp recover, dash points or cd compare to mage merris 3. Attack area is the most important attribute to melee, but hard to get 4.attack effect also weak, you can’t trigger multi lighting chain or fire breath, also can’t stop elite attack.
  • Rarity upgrade should add skill lv, it’s now quite useless.
  • Ice god should add dmg skills, ice is strange, have + spell area and great aoe control, but almost all skill have no dmg, just like design for melee character.
Egor Opleuha
About Egor Opleuha 6887 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

11 Comments

  1. so fire has 3 legendaries now? interesting… do I understand correctly that it converts every damage point into exp automatically without shards?

  2. There’s a new Fire legendary Skill.
    Gehenna: Gain experience for each instance of damage you deal.
    Experience: 0.03

  3. Nice, pretty large amount of info condensed into a guide.
    Quick note: Blue slimes are at 12 min, but you mention it with the skeletons rush in the Baron section at 18 min (Says 18 min before though).

  4. The only viable build with melee it seem is ironically with the Ice God. Frost ring + Thaw as well one that does massive damage to frozen target. I do like ice path with this build. This can get you big damage.

    Justice does also have unimpeded attack after a dash and hp regen.

    • ice is the only god can add attack dmg, and melee builds really needs frost ring to safe attack, but melee builds needs more, attack area, attack spd and ways to deal with ranged like 17mins homing archers. unlock kront sign really drive me crazy

  5. I found another awesome combination:
    Death, Ice and I forgot who the third is.

    Death – curse, skeletons, increased damage if a mob dies from a curse.
    Ice – doesn’t matter, the main thing is that it freezes.
    The third is his legendary, which, when a mob dies, spreads its debuffs to all other mobs.

    It’s just an unstoppable cycle – the mobs freezes, then gets cursed, dies, and all the mobs around do the same, and the one that appears again follows them. You stand still and the enemies die around you and improve your auto attack, which practically one-shots the bosses.

  6. To get Mort’s Seendipity to appear, you must have %Attack proc Boon first, either Chain Lightning or Chains of War dhould work

    • serendipity is the death god mort’s lucky blessing, maybe show or not, like a hidden blessing, i guess the new skill offer will work.

  7. Why is luck important in Stalker Build when none of the skills on the screenshot use it, making it useless

    • luck is important for it can add the chance you got master skill when you reroll or lv up. there is a shrine will exchange all your luck with +2 projection, if u accept, u will find all your skill most of time will be novice, novice + 8 lv = master + 5 lv. reroll master skill at first will save u precious level points.
      only one skill i found luck will affect is Flare, if you got 65+% luck it will got 100% chance, but dmg is so low…

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