Death Must Die – Guide to Act II Easy Beat Builds

Hard to pass act 2? No need hard to grind farm gears or talents points. Just try this easy beat act 2 builds and get a easy win.

Act II Easy Beat Builds

Сrеdit gоеs to Specrez!

Why Act 2 So Hard

Act 2 elite and boss design is quite different asides act 1. in act 1, the most dangerous wave is slime, u should get good AOE dmg asap to pass it. and every boss and elite they move slow, actions slow, proper use your dash can easy doge any skills.

But now everything changes, act 2 updates remove the diving regen skills, nerf life link. every elite are aggressive and deadly.

Cats can burst longtime fast razor, faster than your movement speed, hard to doge if u not behind the pillar in map.

  • The first boss cursed is the hardest, it have a forever poison cloud running after u, two longtime homing souls chasing you; tons of debuff skill can reduce you dmg or movement spd. also have a melee charge skill can deal great multi times dmg.
  • Skeleton Archer can fire homing arrow and can’t hit down by normal attacks.
  • Harpy can fire quick shockwave which even can pierce the pillar.
  • The second boss queen can cast multi shockwave and move fast and tanky.
  • Magic carpet can cast bombs with aoe dmg and blow fast.
  • The final boss jinx is tanky with tons of deadly skills, but in most of time, he is the easiest if you can deal with other bosses before.
  • All this elite and boss make act 2 not only a HP-limited game, but a time-limited game, if u can’t kill the elites quickly, they stacks will cause a easy loss.

So we need

  • High Single Dmg, Accurate, Stuns

To kill them quickly. the crowds in act 2 is easy, running and wait AOE dmg kill the elites no longer works. we should stun them, charging forward and kill it.

Grind farm gears and unlock talent tree is also a optional choice, but it’s boring right? dmd have good design can make u pass act 2 without any good gears or talents.

Let’s try it.

(Strike) Lorien, Tornado Archer

Lorien is a quite good model compare to mage merris, backswing is quite short can make him continue hit & run. best model for our strike builds.

Lighting god is the king of strike builds, lighting have tornado & chain-lighting 2 good strike skills. especially tornado, lv 10 master tornado can deal 6000+ dmg every strike projection, and brust about 30k dmg in one shot, the final boss dies so fast even i can’t see his name clearly.

War god should be the second god you should consider, war is strong. tons of damge boost with elites, also shuriken is a high dmg strike skill. earth god’s strike skill earth wall also have extremely high dmg, dash skill will create wall can block cat’s lazer, but also can block your arrow.

Attack speed is also very important in strike builds, we need attack speed not dmg to trigger skill more quickly. war god and fire god can make it easy. war can easy deal tons of rupture debuff can boost great attack spd.

Finally we use ice god as support to stun enemies, ice now is a powerful god with extremely high dmg boost and good aoe stun. diving god is also a optional choice because it can use smite stun enemy and make u more tanky.

About Act II Update

God rework

some gods with obvious disadvantage also get reworked, overpowered skill like mayhem, gem high, life link get proper nerfed, some useless pure support skill like time field also have damage now.

Better skill slots

Sign system is totally removed, replaced by skill slots and talent trees.

The character panel UI update and skill slots make the builds and skill choose more clear.

If u fill one kind of skill slots, this kind skill card will no longer show in the card poll.

Different skills slots choose can sort all the builds into 5 type

  • Attack (warrior, pure high physics dmg)
  • Strike (thief, high attack spd, use attack trigger strike skills)
  • Cast (mage, high dmg skill but have cooldown)
  • Power (stalker, no cooldown skill but u need running/dash or damaged to trigger it)
  • Summon (nec, skadi like pets, :D)

Clear and simple, really good game should not have good guides, the best guides already design in the game.

More Distinctive Character

Every character have different init skill slots and talents tree to make more distinctive builds.

From now on DMD is no longer like a vampire-survivor like game or a DBG draft card game, but more like a time-limited diablo game, u need talents, gears to achieve your dream build and kill challenging boss.

Other improvement

More stocks, remove amulet and rings soul-binding, level-up skill should +1 skill level and so on. i am sure author have read all my suggestion and considered. and absorb great ideas from community, thought the game update is a bit slow, but worth it.

Egor Opleuha
About Egor Opleuha 7616 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

12 Comments

  1. Hooow did you upgrade the tornadoes DPS to 120000??? Can you show me the items? I thougth that the earth spike have the most ridicolous damage, but now, with this insane tornadoes dps i can easly beat lvl 100 act 2 😀

  2. Try Time god bubble, with justice cast area and cooldown reduc from thunder god, max time bubble thing and proc 5-6 at the same time, takes the whole screen and max all passives and res of the character like invulnerability from justice. Works with all characters

    • Time is a good god, if you go for an attack based (Gem high is legendary now but still so strong for the cd reduction or the attack speed and the move speed), or a cast based ( Time zone does damages now and you will love it on your cast Telekinesis build on Merris) or even a summon based build (for Skadi or Merris summoner build). He has good synergies with those.

      Winter and Summer are great in power build based coupled with either Mort or Lady Justice for the sustain. I would recommend to get 3 out of those 4 gods.

      Earth is great either on a strike build or caster build or for the Warchief build (if you like to stomp).

      • nice suggestion, legendery build extremely depends on the silk road and luck, so high lv will die quickly in 4 mins.

  3. Kront warchief build. Attack area and attack damage.Never attack Earth mommy for more attack area and attack damage. Humiliate the bosses, Get ice cream for the kids.

  4. You can easily beat both acts using Dash+Summoner Merris. Skeletons, Raven & frost wolves. For dash go Winters dash + Frost ring. Third God go lightning bolts. Just walk around and its easy win.

  5. I have made a build based on 3 items : Silk road (waist) for the 75% legendary proc + Strategic Fried Rice (relic) for the +8 on reroll/ban/alter + Possibilty (jewel) to unlock the limitations on number of gods.
    U also need any other item that gives you at least +15% legendary. Then you can enjoy a run with 10 or more legendary blessing in one run ( got one that went to 15 blessing ). It’s fun and OP 🙂

    • skill road is extremely op, if you can get it, all the exp gears means nothing, just stack exp % boost and hp, just go diving god get inner peace, and u can see your exp boost like crazy, easy get 40+ lv in 10mins, and 75+ lv in 20mins. i will update the gear and god comment later.

    • just use character and beat the boss, and boss will drop a item like a blackhole. pick it and u will get 1 talent points, max can get 36 talent points, character limited.

  6. The loss of that divine regen skill is killing me im bad at the game so it helped me just last in act 1 alot

    • if u have tons of dmg, u won’t need regen. also can try summoner build if u have dragon in gear, quite strong.

Leave a Reply

Your email address will not be published.


*