Jagged Alliance 3 – Militia / Raid Tips

Militia / Raid

Сrеdit gоеs to !

Training militia very early on seems like a good idea but I went off it very quickly.

They have ~5 bases that will repeatedly send out teams to recapture everything and to be quite blunt I couldn’t possibly keep up with the chaos.

What I did was make a beeline for those bases (little watchtower icon I think on the tile) and took them out. Then they stop raiding you incessantly.

There is the ‘final’ boss base that keeps sending more but you can block them with militia at the nearby port/town pretty easy if you wish and see to other things.

Take out the mines as well so they stop sending couriers that take back your stuff too.

Games so much better without them… until the nasty plot twist anyway….

Something to note if you insist on militia anyway is that:

  • 1) Leadership increases speed of training a lot and if you have two trainers it’s even faster.
  • 2) You can train them in rank above the recruit level. You can only have 8 max but you can take them up maybe 2 or 3 ranks and then combat will level them up some more. Eventually they get pretty strong on their own.
  • 3) If you fight alongside them just manually keep track of how many die in combat because that interface is kind of hidden away and it’s not obvious some may have died.
  • 4) It autosaves those militia combats so you can save scum if you lose too many. Results vary wildly.

Good luck!

Volodymyr Azimoff
About Volodymyr Azimoff 13512 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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