Mind Over Magic – Scheduling Tips

Useful Tips for Scheduling

  • After sleep, make sure to add leisure time to minimize walking.
  • After leisure add 1 eating time (you only need 1 eating time for the whole day, since they just jump from 0 to full when they eat something (it will say they are “starving” but the negative effects dont change conviction hard enough, by the time they eat its still in green area.
  • Then just work.
  • Add 1 more leisure time at the end, so everyone moves very close to the beds and dont loose time wakling there from their work thats far away.

What About Class Time?

Only students are the ones to worry here, as staff can be set to class and do normal tasks if classes are already going on.

Generally you’ll want to make a custom group of students that are fully trained, and give them a “task” full schedule instead of class full schedule.

No Downtime “Together” Schedule (Advanced)

This is made for a setup having mages eat twice a day. Variants can easilly be made? Using the same principles.

I’ll try to add appropriate screenshots, but basically it goes:

  • First have mages eat if they aren’t full.
  • Then have mages wait for the appropriate time to rest: when they are tranquil and not recreating. (the “not recreating” part is mandatory).
  • Then have mages dance from when they are full to when they are tranquil and they stop dancing(recreating) (yes you can do that, see screenshots – hopefully).
  • Then have mages eat when they wake.

Afterwards, no more leisure is scheduled until the next day; the fifth schedule onward will consist solely of Tasks and Classes. Mages will have raised their 3 “leisure” stats to the maximum for the workday.

This setup allows for zero downtime or backtracking in most cases. Minimal traveling obviously still occurs. Extreme cases may still need to be handled manually or through the use of extended, complicated group scheduling.

(Such as when sending mages far away into battle when they’re scheduled to eat, etc.)

Volodymyr Azimoff
About Volodymyr Azimoff 3755 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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