Path of Achra – How to Beat C32 with Skeleton Zealot Plaguemancer of Eresh

Feats Guide: Skeleton Zealot Plaguemancer of Eresh (C32)

Build Notables:

  • Post patch, Eresh has become a great death themed god with many of it’s janky attributes removed/redone! Figured this prestige is a great opportunity to take it for a spin! Since now the passive scales with items in bag, picking up Skeleton feels like a no-brainer.
  • Zealot because the only thing better than 1 Mouth of Eresh (MoE) is 4 of them! Also gives you 3 extra uses of prayer 1 which gives you plenty of summons to feed into your mouths!
  • Necromancy is our bread and butter as far summoning goes, and we have lots of prayers to summon with. MoE are now undead so get buffed by the +5 speed on prayer!
  • Plague Chant for more plague stacking.
  • Cursed Flesh for doom + plague stacking. MoE will be fast and they have AOE attack, and you have 3-4 of them in short order so they hit a lot!
  • Projection => figured it might help with Single Target Damage and it did, but hindsight 20/20 might have been a better idea to get Star Cult instead.
  • Necrokinesis for more death damage + doom stacking.
  • Master Doom for the armor + adjacent retaliatory damage.
  • Grave Chant to kill your summons and trigger lots of stuff.

Playstyle:

Prayer 3 x 3-4 times so summon your MoE for the encounter. Then do whatever really, but summon more stuff when you have enough ally slots open. Once your Grave Chant is range is 2-4 you will likely be killing most of your summons, which is a good thing.

Just try to keep your MoE alive since they actually do contribute quite a bit to your DPS + get stronger as your other summons die!

Click to enlarge…

I hope you found this helpful!

Volodymyr Azimoff
About Volodymyr Azimoff 4804 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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