Stormgate – Infernal Units Guide

Guide to Infernal Units

Imp

  • Cost: 50L, 0T
  • 80 HP, 8 attack, range: melee, attack speed 1.5, armor: 0 Speed 3.5
  • Biological, Light
  • Made from: Shrine

Your default worker unit – while not typically seen as a combat unit, you’ll need to micro these in the IvV matchup due to the Vanguard’s ability to harass with the S.C.O.U.T. Gains the ability to use flame on as an upgrade in tier 2, which will allow them to sacrifice themselves to deal a large amount of AOE damage. Good for attacking enemy economy, and good for dealing with dense balls of enemy forces IF you can get in range. Especially good vs fiends in IvI. Also able to destroy trees by A-clicking on them.

Fiend

  • Cost: 0
  • 60 HP 8 attack, range: melee, attack speed 0.5, armor: 0, speed: 6

The fastest ground unit available to infernal in current build. Good dps, very low health. Only available by killing an infested enemy non-fiend unit, or by splitting/losing a brute. Very important unit for infernal, especially in the early game. Targeting these onto low-health enemy units like gaunts, evos or workers can cause chaos. Also very good for body blocking and trapping enemy units to allow your slower army to catch up.

Felhound

  • Cost: 0
  • 60 HP, 6 dmg, range: melee, attack speed 0.6, armor: 0, Speed 4
  • Biological, Light
  • Made from: meat farm

This unit automatically spawns from the meat farm and is uncontrollable, but will automatically attack enemies in the area. Most importantly, felhounds give veterancy to enemy vanguard, and are able to be infested, giving enemy infernal fiends. Also, each felhound provides 2 supply.

Brute

  • Cost: 150L, 0T, 3S
  • 190 HP, 30 attack, range: melee, attack speed: 1.8, armor: 10(+10 w/ upgrade), speed: 3.8
  • Biological, Heavy
  • Made from: Iron Vault

Slow, relatively tanky, moderately powerful basic melee unit. This unit is good for creeping early, pressuring workers, and as being a transition into midgame. Once you are at about 3 mining patches of therium, you’ll want to phase these out in favor of hellborn and magmodons. When they die, will create 2 friendly fiends (3 with upgrade). Has an ability to sacrifice self to create fiends regardless of health, using this ability does not give enemy fiends if infested, or give enemy vanguard units veterancy.

Gaunt

  • Cost 50L, 15T, 1S
  • 80 HP, 6 attack (bounces twice) range: 5.5, attack speed 1, armor 0 move speed: 4 (6 in reaper rush)
  • Biological, Light
  • Made from: Conclave

The bread and butter unit of infernal. This unit is low health, relatively low damage, but has a ranged attack and more importantly, every attack applies infest, which deals a small damage over time, and any infested unit that dies will spawn a fiend. Additionally, each attack bounces to an extra enemy. Has a stim upgrade at Tier 2 that sacrifices some health for additional move speed.

Doombringer

  • Cost: 100L 150 T 4S
  • 260 HP 10 Armor 5 move speed
  • Made from: conclave

Flying transport unit. Must be grounded to load/unload. Creates shroud when grounded.

Magmodon

  • Cost: 250L 150T 6S
  • 480 HP, 30 Attack, Range: melee, attack speed: 2.1, armor: 10, move speed: 3.5
  • Biological, Heavy
  • Made from: Iron Vault

The king of tier 2 melee. This big meanie deals impressively high damage, and has a decent health pool. The downside is it’s slow and expensive. However, it has a trample ability, which allows it to deal a bunch of damage to everything around it and displace enemy units. With an upgrade, it will also deal a short stun to surrounding enemies units when using trample. Trample will also destroy nearby trees.

Trample: deals 150 damage over 6 seconds. 20 second cooldown.

Weaver

  • Cost: 100L 150T 4S
  • 720 HP, 0 attack (see notes), range: melee, attack speed: 2, armor: 0, move speed: 2
  • Biological, Light
  • Made from: conclave

Extremely slow melee unit with enormous health pool. Has the ability to pull a single ground unit to its position. Deals 10% of enemy max health as damage (5% vs buildings). Good vs vanguard vulcans and medtechs, bad vs small units, especially infernal.

Hellborn

  • Cost: 150L 150T 5S
  • 200 HP, 30 attack, range: 15, attack speed: 4, armor: 10, move speed: 3.5
  • Biological, Heavy
  • Made from: iron vault

Slow, very long range siege unit. Low DPS, low speed, relatively low health. Good for sieging and for dealing damage at very long range.

Spriggan

  • Cost: 75L 75T 3S
  • 200 HP, 5×3 Damage, range: 4, Attack speed: 1.4, armor: 0, move speed: 6
  • Biological, Light, Flying
  • Made from: Twilight Spire

Fast flier unit whose attacks decrease production speed and attack speed. Low damage, pretty squishy. Useful for harassing, ok as a support unit, but definitely not a mass-and-harass unit like mutalisks.

Shadowflier

  • Cost: 25L 50T 1S
  • 60 HP 125 Attack (suicide, AOE, infest if upgraded) 0 armor, 6 move speed
  • Biological, Light, Flying
  • Made from: Twilight Spire

I see air unit. I run at air unit. I go boom. Air unit go boom? Has an upgrade to cause explosion to infest.

Flayed Dragon

  • Cost: 500 L 500 T, 300 animus (300s cooldown)
  • 600 HP, 90 Attack, range: 6, attack speed: 2.2, Armor: 20, move speed: 6
  • Biological, Heavy, Flying
  • Made from: top bar

Why has your game gone on this long? Your family misses you. Your hair is turning gray and falling out. Please, get help.

Jokes aside, the flayed dragon is a mightly late game unit that can only be summoned by using a global ability on a friendly shroudstone. This unit has a massive health pool and deals substantial damage, with the ability to inflict infest on a large AOE of units. It may also purge infest from an AOE of units to restore its own white health. Additionally, any fiends that are spawned near the flayed dragon will spawn 1 more.

Egor Opleuha
About Egor Opleuha 2508 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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