Quick Guide to Engravings
Engraving Resonance
Engraving Resonance happens when you match two engravings on a character’s weapon and trinket. Here’s what each combination does:
Sword + Sword
- You get 20% more critical hits when attacking enemies at full health.
Wand + Wand
- After you use a basic attack, skill, counter-attack, or assist attack, you get a random level 2 stat boost.
Pentacle + Pentacle
- When you’re hurt, you deal 5% more damage and take 5% less damage. When you’re almost dead, these bonuses double.
Cup + Cup
- Your healing is 10% stronger, and you receive 10% more healing.
Sword + Wand
- Before attacking, you get 4% more attack and defense for each space you move, up to 12%. This lasts until your next turn starts.
Sword + Pentacle
- When you’re at full health, you get 12% more attack and defense.
Sword + Cup
- When you attack, you deal 5% more damage and get back 15% of the damage as health.
Wand + Pentacle
- You take 15% less physical damage.
Wand + Cup
- At the end of your turn, you have a 50% chance to get a special effect. This effect makes your next skill free and ready to use again. It can only happen every 4 turns. In real-time fights, you get 5% more health, attack, and defense instead.
Pentacle + Cup
- You take 15% less magic damage.
I hope this was helpful to you!
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