How to complete all of the achievements in Vampire Survivors, as well as general gameplay advice.
How to Obtain All Achievements
Most achievements in this game are intuitive and will happen very naturally as you play. I am writing this just to help anyone having any trouble with any of the achievements, or for strategies on the few which are not as intuitive. I will also include a few general tips for play below.
The majority of the game’s achievements are intuitive and will occur spontaneously while you play. I’m only writing this to assist anyone having problems with any of the milestones, or to provide tactics for the handful that aren’t as obvious. I’ll also put some general playing pointers below.
Remember that achievements are unlocked after you complete the run, not when you first receive them. The name of each achievement is what you unlock by completing the achievement in most instances to unlock new stuff in the game.
The following sections will make up the structure of this guide:
- Achievements that aren’t immediately obvious, as well as a strategy for completing them.
- With their mentioned conditions, they are simple to achieve.
- If you’re experiencing problems playing, here are some suggestions.
Less Intuitive Achievements
“Find a Stone Mask.” On Inlaid Library, from the start run to the right while hugging the top wall. After a couple of minutes you will see a mask sitting in an alcove. Pick this up and complete the run and you will get the achievement. Also worth noting, if you run left from the start, you can instead find an Empty Tome drop.
“Unite Ebony Wings and Peachone.”
- First you have to unlock Peachone by surviving 10 minutes with any character.
- Take Peachone in a subsequent run and reach level 7 with it to unlock Ebony Wings.
- In yet another subsequent run, take Peachone and Ebony Wings and reach max level with both.
- After both are at max level, find a chest from an elite monster and you have a high chance of getting Vandalier, which will look like a neon dove which can be continued to be upgraded. Once you select this and finish the run, you will get the achievement.
It is worth noting that Peachone and Ebony WIngs are not particularly strong or reliable at first, so it may be good to rely on other items for your early game and upgrade these later. Generally I will try to establish my early game setup with a couple of reliable weapons, and then take Peachone and Ebony wings at level 1 when offered. I will leave them at level 1 as long as I can unless I don’t want either of the other items offered at level up. Near the end of the run, you will find them leveling up from not wanting to take other items, from chests, and when you don’t have any other option. High level Peachone and Ebony Wings are perfectly functional, but Vandalier can be extremely powerful and help with the end-game run.
Unlock Hyper Mode for 2 stages. You can do this by just beating runs on the maps. For tips that make it easier to beat runs, read the last section on general tips.
Recover a total of 1,000 HP. To get this achievement while healing, you have to heal while injured. Eating 100,000 floor chickens will not matter if you are at full health from my own tests. If anyone finds this not to be correct, let me know and I’ll revise.
The easiest way I found to do this is to start the map with Antonio to guarantee the whip. Over the course of the run, the important items to get are Hollow Heart, Pummarola, and armor (but this is less important). It is helpful to have the power-ups for recovery, max health, and armor as well. Notably, you do NOT want to take Garlic, the King Bible, or Laurel for this.
At the very start of the run, work on upgrading the whip while regularly running into enemies to hurt yourself down to 50-75% health. Whenever you find chicken, hurt yourself before eating it. The health recovery powerup and Pummarola when you find it will help provide passive recovery throughout. As soon as you are able to, get Whip to level 8 and Hollow Heart so you can get the evolved whip (Bloody Tear). This provides life steal and good damage. Armor will help with controlling the damage you take throughout so you don’t accidentally die later while hurting yourself.
Otherwise, fill the remainder of your slots with good weapons that are not Garlic (which kills weaker enemies too fast and pushes enemies away) and Laurel (which provides invincibility). In my run I used Axe (which unfortunately I could not get Candelabrador to evolve), Spinach, Holy Wand (Magic Wand + Empty Tome), Heaven Sword (Cross + Clover), and Vandalier (Peachone + Ebony Wings), and Duplicator ring, and Lancet (Which helped quite a bit at the very end). I didn’t have armor.
At the end of the run if you are still alive around 28 – 29 minutes, most enemies will be dropping red gems and you will be getting rapid upgrades. WIth a max level Hollow Heart, Pummarola, Bloody Tear, recovery and armor power ups, you will be able to run over the enemies to bring yourself to half health easily and get rapid level ups at which point you can buy floor chicken for health (Assuming everything is max level). The achievement is really easy to get with this combination, and the ending was surprisingly easy.
Earn 5,000 coins in a single run. To do this, the simplest way is to buy the greed powerup to 5 points before starting your run. Start the run on Inlaid Library (I always recommend Hyper, since it just feels better to me), and run to the right to get the Stone Mask. If you then win the run (Read the general tips section below for tips on this) you will get around 8,000 – 13,000 gold. This is also a great way to farm for gold for power-ups.
This one is fairly intuitive, but I want to provide a list of weapons (not including evolutions):
- Magic Wand
- King Bible
- Fire Wand
- Ebony Wings
- Santa Water
- Lightning Ring
Every weapon evolution is an achievement. Evolving weapons happens by combining a max level weapon with any level of a specific secondary support item. The combinations of items are as follows:
- Bloody Tear – Whip + Hollow Heart
- Holy Wand – Magic Wand + Empty Tomb
- Thousand Edge – Knife + Bracer
- Death Spiral – Axe + Candelabrador
- Heaven Sword – Cross + Clover
- Unholy Vespers – King BIble + Spellbinder
- Hellfire – Fire Wand + Spinach
- Soul Eater – Garlic + Pummarola
Intuitive / Easy Achievements
Leveling Up Items
- Wings – Reach level 5 on Wings
- Crown – Reach level 10 on Crown
- Arca – Reach level 4 on Fire Wand
- Bracer – Reach level 4 on Holy Book (Presumably King Bible)
- Candelabrador – Reach level 4 on Holy Water
- Porta – Reach level 4 on Lightning Ring
- Duplicator – Get level 7 on Magic Wand
- Ebony Wings – Get level 7 on Peachone (Also part of the Vandalier achievement above)
- Spellbinder – Get level 7 with Runetracer
- Poe Ratcho – Get level 7 with Garlic
- Hollow Heart – Survive 1 minute with any character
- Runetracer – Survive 5 minutes with Pasqualina
- Peachone – Survive 10 minutes with any character (Also part of the Ebony Wings and Vandalier achievements above)
- Pentagram – Survive 20 minutes with any character
- Pummarola – Survive 5 minutes with Gennaro
- Inlaid Library – Reach level 20 in the Mad Forest
For all of these, just destroy light sources and pick up whatever you find and you will have them in no time.
- Fire Wand – Destroy 20 light sources
- Garlic – Find 5 floor chickens
- Clover – Find a little clover
- Magnet – Find a vacuum (attraction orb)
- Lancet – Find an orologion (ice drop)
- Cross – Find a rosary (Destruction drop)
- Lightning Ring – Defeat a total of 500 enemies
- Mortaccio – Defeat a total of 3000 skeletons
- Hyper Mad Forest – Defeat the giant Blue Venus boss in the Mad Forest
- Hyper Inlaid Library – Defeat the Nesuferit in the Inlaid Library
- Different items will respond to different challenges throughout a run. There are many good combinations, but you need to consider survivability / push-back, AOE damage, and high directional damage / path-making.
- Early on, having a weapon which you have decent control over or has homing in order to get experience fast is good. Notably Garlic, King Bible, Whip, Magic Wand, Cross, and arguably Fire Wand are all good for this.
- High damage is king in this game. You need to be able to kill to get experience to progress, so don’t rely on being too defensive.
- Specific challenges in the game happen based on time. At 5 minutes and 10 minutes you will always be hit with a wave with a boss, with your character also being surrounded in the forest. You can plan for these by destroying light sources and if you find temporary buffs like Rosary (Destoys everything), Nduja Fritta (Shooting fire), and Orologion (Freezes all enemies for 10 seconds), you can save the items on the ground as they have no cool-down. When the event happens and the time is right, you can pick the item up to clear it easily.
- You can control the RNG on what items are offered to a degree. Throughout a run, you only get 12 slots to put items into. If you pick up an item (for example, the Whip), you are more likely to be offered this item in the future. That means if you get Whip as your weapon and you level it up to 4, and then see another good item you want (for example, Spinach) which is new, it makes sense to grab the Spinach while it is new because you know you will continue to be offered Whip in the future. The only exception to this is if it is a matter of life and death on getting Whip upgraded quickly. It also means that if you save some extra slots and work on upgrading what you have early on, you can give yourself more item options you see since often you can just continue to upgrade items you already have and wait until you find new items you really do want.
- Plan what items you want early on. If you pick up a weapon, consider what accessory item pairs with it for evolving it and seek that item out.
- Remember sometimes moving slow or not moving is preferable to moving around too much. Items like Unholy Vespers (evolved King Bible) push enemies back at a specific point, and running around can let enemies come into that circle easier. Use your best judgment but movement choices are not one-size-fit-all.
- Some items are not as good at low levels or early in the game. Clock lancet is one item that is underwhelming when you first pick it up, but can make or break a run around minutes 28 – 30 at a higher level. Clock lancet will freeze whole areas of enemies which you can then run over in order to escape being closed-in.
In my experience, the different weapons are good for the following situations:
- Whip / Bloody Tear: Focused damage / clearing paths
- Magic Wand / Holy Wand: Focused damage to an extent, but also great for keeping enemies away once evolved.
- Fire Wand / Hellfire: Focused damage, but harder to control and plan for.
- Garlic / Soul Eater: AOE and survivability. Probably the easiest way to get farther in a run if you’re having trouble is garlic, as the pushback and AOE can be great, especially paired with Candelabrador for area. Near the end of a run, it isn’t quite enough. I personally find the evolved form to be underwhelming, as it increases damage if you are hurt and heals you over time, but in most cases if you are being hurt at the end of a run you will die no matter what.
- Knife / Thousand Edge: At higher levels (5+ and Thousand Edge), the focused damage and path-making is amazing.
- Axe / Death Spiral: Axe is a really strong focused damage dealer directly above the player. Death Spiral turns the axe into better AOE damage as it shoots out in every direction.
- Cross / Heaven Sword: Focused damage, but harder to control. It can help keep enemies away though.
- Peachone / Ebony Wings: Sort of targeted damage, but it isn’t controllable or high. It doesn’t really fit any of the categories until they are at least around level 6 – 7 at which they become underwhelming and unreliable focused damage, but when they turn into Vandalier…
- Vandalier: A strange mix of AOE and focused damage. You can control where it hits if you pay attention, and it spins around killing everything. A fully leveled Vandalier is extremely strong, but takes a lot of upgrades to get.
- Santa Water: AOE, but not very reliable.
- Runetracer: An odd mix of unreliable AOE and unreliable targeted damage.
- LIghtning ring: AOE. At higher levels, it becomes a major damage dealer despite having no evolved form so far. One interesting benefit of a full level lightning ring is if you are relying on pushing enemies back such as garlic and unholy vespers in the late game. Enemies will start to push into your circle from the sheer amount of enemies, and lightning will help clear space for enemies to be pushed into.
- Pentagram: AOE, but very slow and unreliable, and has the unfortunate issue of removing experience and chests a lot of the time.