Class Priority and Unlocks
The following class priority is based on the usefulness of each class’s unlocks for logistics, FOB construction, combat, and leveling.
| Class | Level | Priority | Key Unlock |
|---|---|---|---|
| WARDOG | 20 | Backpack | |
| Support | 7 | 1 | Big Hammer |
| Pilot | 10 | 2 / 6 if you know how to fly | Logistics Helicopter |
| Medic | 11 | 3 | Defibrillator |
| Assault | 10 | 4 | Galil with 35-round magazine |
| Recon | 8 | 5 | Rangefinder |
| Driver | 4 | 6 / 2 if you know how to fly | Ural |
Class Priorities
Support
Support is the highest priority because of the Big Hammer. You need FOBs to win, and you need to keep them safe. The Big Hammer can build everything.
The hammer can also be sold in crates. Players may buy it because not everyone will level Support early in the game.
You can also build a small solo base at the edge of the zone and build a drone launcher. It can kill enemy artillery, tanks, and mobile spawns.
The RPG is useful for aggressive solo play behind enemy lines. Combined with C4, it can be used to destroy mobile spawns, tanks, and helicopters while they are landing. The RPG also works well with Recon binoculars.
Pilot
Pilot provides a fast way to move equipment and people.
The small helicopter is useful at the beginning, but eventually you need the big helicopter for larger logistics drops if you want to make solo bases for destroying artillery, tanks, and mobile spawns.
The big helicopter can carry a pallet of materials containing 1,800 materials.
Transporting people to the zone is also a way to make money.
Medic
At level 11, Medic unlocks the defibrillator, which is useful for reviving friendlies. The source also suggests that people may buy a defibrillator from a crate if you drop one with batteries.
Medic also provides a better medpack that heals full HP and a smoke grenade. Smoke grenades can be effective when used correctly.
When playing Medic, your safety is more important than healing people. Staying alive is important for leveling the Medic class quickly.
Assault
Assault primarily provides access to better weapons.
The Galil is the first good weapon according to this progression. It is recommended to use it with modifications and a 2x scope. It can probably also be sold.
The AK-74 can be purchased after unlocking it, but if you do not feel you need it, save your money for the Galil instead.
Recon
Recon provides the rangefinder for better situational awareness.
The rangefinder can be used for:
- Sniping
- Calculating range for mortars
- Assessing distances
Marking enemy FOBs and vehicles is also important, although this can be done with free binoculars.
If you run out of medical supplies while leveling Medic, you can look for binoculars or a monocular on downed players. Many players carry them, so they should be relatively easy to find. You can then continue leveling by marking enemies.
Driver
Driver has the lowest priority in this progression.
After leveling the other classes according to your priorities, you can do a couple of Driver runs to unlock the Ural for safety.
The Ural can carry two pallets, for a total of 3,600 materials.
To level Driver, take people from your pickup point to the zone.
Recommended Gameplan
The following is one possible progression route. It is only an outline, and you can adjust it according to what you prefer to do.
- Buy the small helicopter and one crate containing a FOB.
- Take people with you and go toward the front.
- Use a loadout containing a double-barrel shotgun and a backpack that can carry the FOB.
- Buy binoculars for marking enemies if possible.
- Always take medical supplies if possible and use them on friendlies when possible.
- Take the helicopter with the FOB and people to a safe location.
- Drop off the people and the crate.
- They should use the crate to build the FOB.
- Return with the helicopter and take more people to the front.
- Once the first team reaches 20 points, a Mobile Spawn (MS) will spawn. Take it to the zone and find a safe place to hide it.
- There are two approaches to leveling from this point.
The first approach is to make two helicopter runs at the start and then begin building an FOB with the level 2 hammer inside the FOB.
The second approach is to continue transporting people with the helicopter. This only gives Pilot experience, so it is not the best approach if you want to combine progression across multiple classes.
If you are leveling Medic, transporting people with the helicopter until you break even or make some money can provide funds for medical supplies. You can then buy a large amount of medical supplies, such as respirators and bandages, and heal as many people as possible.
If you are doing Medic runs, you can also level Assault at the same time. Use your rifle and kill enemies when possible as part of normal infantry combat.
Fast Leveling Methods
Pilot
Transport people as much as possible.
Support
Buy a shotgun, IED, and hammer. Go to any friendly FOB and build what the FOB needs. Then hunt enemies, kill them, and destroy abandoned vehicles.
Medic
Buy a submachine gun, respirators, and bandages, then heal everyone you can while prioritizing your own safety.
Assault
Buy a rifle and kill enemies.
Recon
Buy binoculars and mark enemies.
Driver
Drive people to the zone.
FAQ
What If You Do Not Know How to Fly?
If you do not know how to fly, do not use the helicopter. Instead, use the pickup and unlock the Ural faster. You can then use the Ural instead of the big helicopter.

What If the Unlock Levels Change at Launch?
Keep the same priority order and adjust it according to the new unlock levels.

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