Guide for new quest for Mysteries & Wisdom Path.
End Game Content Spoilers!
Also known as Chronicler Erius’ Journal.
Mysteries & Wisdom – Chronicler Erius’ Journal
Prerequisites
- Level 8 in Mysteries & Wisdom is needed to start the quest.
- Having all runes unlocked by completing all the tombs in each region (Tiltren, Arthes, Vertruse, Ludern, Grinmeer & Drombach) is needed to be able to complete the quest.
Quest
Upon reaching level 8 in Wisdom & Mysteries, an invitation to the Fellowship of Knowledge will be received.
- Go to the Fellowship of Knowledge & speak to Professor Hermann
- Unlock the clue by completing the minigame, then head to the location to find the item.
- Return to Professor Hermann to complete.
- Repeat 1 – 3 for part II, III, IV & V
Notes
- Its not necessary to restore the artifacts to complete the quest.
- Its not possible to leapfrog the quest as the locations dont spawn until the part is started. So expect to travel to & from Fellowship of Knowledge in Vertruse many times.
Rewards
- Part 1: Crystal Skull – camp item that companions next to it after rest on start of next fight gains Offensive Elation (Damage of next attack increased by 25%)
- Part 2: Cradle of Souls – camp item that companions next to it after rest gain Satiated (This unit consume 0 food next rest)
- Part 3: Astral Instrument – camp item that companions next to it after rest on start of next fight gains Inspiration (Movement doubled)
- Part 4: Musical Automaton – camp item that companions next to it after rest on start of next fight gains Defensive Elation (Damage taken of next attack reduced by 35%)
- Part 5: Solar System – camp item that companions next to it after rest gain Inspired (Willpower +5)
1 Mysteries & Wisdom Level Point.
Codex Minigame
Part 1 & 4 Locations
Part 2 & 3 Locations
Part 5 Location
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