Guide to Create Your Own Events
General
Events have conditions and effects. There are events with and without decisions, and for events with decisions you can choose between 2 and 3 alternatives.
Furthermore, events always have a heading and a text. In addition, there are texts for the decisions and texts for the reaction to the decision.
Every few weeks, an event from the event editor is selected in the game. A relative frequency can be set for each event, but the total number of events remains the same.
Thus, the more events are entered, the less frequently they occur.
Abbreviations
Various abbreviations can be used in the text, e.g. to display player names:
- {playerid1:PLAYER} First and last name of the 1st player (optional).
- {playerid2:PLAYER} First and last name of the 2nd player (optional, 1 must be present)
To make a text work for men and women, you can include a case distinction.
- {FF#He|She}
- {FF#him|her}
This can also include complete sentence parts.
Furthermore, you can use the following abbreviations:
- {cityname:CITY} Name of the city
- {amount1:MONEY} An amount of money, it automatically includes the currency
- {teamid1:_of_club} Club name with corresponding pronoun, just try it out
- {teamid1:_club_has} Club name with corresponding verb, just try it out
- {staffid1:STAFF} Name of the assistant manager
- {staffid1:STAFF#your co-coach|your co-trainer} {staffid1:STAFF} > Assistant manager + name
- ({age_playerid1:INT} years, {pos_playerid1:POS}) > Player description: age + position.
Hints
In order to have events turn out differently depending on the player type, these must be entered several times. Then the corresponding player types are entered as conditions and the reactions can then turn out differently.
Check your events again very carefully before using them in the game. The abbreviations must be exactly right, otherwise errors may occur. Also make sure that every open bracket must also be closed.
Important
The export is separate from the rest of the database. This means that you can play with your own events without any problems even if you use a foreign database (e.g. our DLC). You are welcome to build on our example events in German and can translate and modify them.
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