Wizard101 – Mustard Scouts Azteca Raid

Basic Guide to Mustard Scouts Azteca Raid






  • There will ALWYAS be a storm/blade gambit fight north on the LEFT side. Its really easy and Balance/Storm 1 did it together no issues each time.
  • 2nd fight north varies between DoTs team and Traps team, traps team was a little weak in this but it was most likely player error.
  • North boss: DOT/HOT fight, rather easy, Cantrip double Sprite swarm and a DP2 (prob dont need this but we just needed to kill it).
  • Fires used scion to kill boss first then used immolate to finish it off.
  • Same strat for the minion, immolate is our friend.


  • We found tokens, we were only able to spawn cameca once sadly.


  • Figured out drums with the team, it was very hard at first but once we figured it out it wasnt too bad.
  • storm team absolutely crushed it, set up gambits correctly, ixta DOES spawn a shield on them first round so you need someone to hit it off.
  • our death used a B path triton to get the HoTs off of IXTA, which worked for the most part but had one more left.
  • Storm 1 killed minion storm 2 killed boss, balance and death helped set gambits.


  • Had difficulty with fishing, we would get sent back to the fish menu when we tried.
  • Overall had west handled, hard to coordinate west at the same time as north.
  • West boss has ALWAYS been a trap gambit for us. So WEST can go at the same time as NORTH.


  • Used all 7 schools efficiently and everyone had a job.
  • We were able to spawn all 4 bosses and now have ¾ done.
  • Death pinned to storm as support was really nice.
  • 2 storms can EASILY kill boss if you set up gambit correctly.

I sincerely hope this was helpful. Good luck to you!

Volodymyr Azimoff
About Volodymyr Azimoff 13600 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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