
Reus 2 – Basic Guide: Ocean Depths / Shallows
Explanation of Ocean Depths / Shallows By Kyun. The Ocean biome has a depth mechanic that is uniquely tied to its size as a biome. It works on a Patch by […]
Explanation of Ocean Depths / Shallows By Kyun. The Ocean biome has a depth mechanic that is uniquely tied to its size as a biome. It works on a Patch by […]
Explanation of Desert Barren By Kyun. The desert biome has a unique mechanic called Barren biotica. This means that when other biotica are looking for “empty slots” it will count these […]
This has been divided between “Facility” and “Formulas”, and grouped to make it even easier to find whichever one you’re looking for. They also have the lvl. range in which […]
That’s a pretty big list of all the Deviant traits found so far. Positive Traits Deep Container Max storage capacity +50% Endless Source 1-5 Deviant Power Recovery Speed +5 / […]
Frequently Asked Questions Getting Started What content will be available during TDUSC Demo? TDUSC Demo will feature 16 cars from the Daily Driver and Cross Country as well as a […]
Getting Started Your Domain Your family domain serves as the headquarters for your forces and the center of your economy. This is where you access the map of France, allowing […]
Comprehensive Guide to Diplomacy and Trade Diplomacy In addition to the detailed rules on the various diplomatic options note that constantly repeating a request will result in the loss of […]
Guide to Long Sword Progression Switch Skills Sunbreak new switch skills Classic/Traditional Playstyle Red Scroll Blue Scroll Elemental Build/Parry Style Red Scroll Counter/Parry Style Red Scroll Blue Scroll Buddies Recommendations […]
How to Get Resources Efficiently (10 Million a Day) First, you need 4 legendary heroes and 8 epic heroes with gathering skills (these heroes can be obtained by free-to-play players). […]
I have noticed that there’s some confusion amongst newbies on how to read a battle report so in this guide I’ll try to cover the basics. Battle Report Basics There’s […]
Explanation of Taiga Distance and Rugged By Kyun. Taiga Distance The taiga biome has two special mechanics to is, the first one is distance! Distance is measured in Patches, two slot […]
Explanation of Savanna Rows By Kyun. In the savanna you will see some biotica mention [Rows]. A Row is a horizontal chain of slots WITHIN that particular instance of savanna. […]
Explanation of Patches and Slots By Kyun. In Reus 2 the land of your planet is broken down into units patches and slots. Patches are the units of land by […]
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