Strange Brigade – Characters: Passives and Amulets

The purpose of this little Guide is to help New Players to choose their Character by comparing the Passives and Amulets they have.

Characters (Standard Edition)

All credit goes to John Nada!

Introduction

The Core Game comes with 4 playable Characters. The Player can chose any of them (as you don’t need to unlock any of them). There is 5 more playable Characters in Strange Brigade. You can’t unlock them by playing the game, they are only purchasable as DLC.

In Solo Mode there is no AI bot, the game is fully made to play alone without any gameplay drawback (beside the fact that only Archimedes can open and gain access to the Ancient Alcoves that contain non-essential treasures).

In Co-op Mode two Players can select the same Character. Money, Gems and Jars are not shared within the Team. Cats & Relics are shared.

In-Game Character’s Descriptions

  • Nalangu Rushida (Former Demon Hunter): “Years of harsh training to hunt demons have bestowed Nalangu with rapid reflexes and a sixth sens for danger!”
  • Gracie Braithwaite (Former Pugilist): “The Lancashire Lass with a dab hand for explosives & fisticuffs! Remarkably useful in close quarter combat!”
  • Archimedes de Quincey (Former Scolar): “With his affinity for magic, Archimedes has a wider soul gather radius & the ability to open ancient alcoves”
  • Frank Fairburne (Former Soldier of Fortune): “A lifetime of service to his country has left Frank with a rather tough exterior, as well as a rather brutal headshot trick!”

In-Game Journal Biographies

Strange Brigade - Characters: Passives and Amulets
Strange Brigade - Characters: Passives and Amulets
Strange Brigade - Characters: Passives and Amulets
Strange Brigade - Characters: Passives and Amulets

Characters (Post-Launch Bonus)

Introduction

Within the first 30 days of the launch, Winston Bey was free to all players who purchased Strange Brigade. Winston is also included in the Season Pass and the Deluxe Edition or in the “Gentleman Explorer Character Pack” DLC.

In-Game Character’s Description

  • Winston Bey (Former Gentleman Explorer): “Winston’s travels have given him a constitution befitting his mileage, his Egyptian heritage boosts his affinity with amulets”.

In-Game Journal Biography

Strange Brigade - Characters: Passives and Amulets

Characters (DLCs/Season Pass)

Introduction

Four new Characters were added as a part of the Season Pass and the Deluxe Edition. They are purchasable individually in DLCs as:

  • Texas Cowboy Character Pack (Patrick “Bash” Conaghan).
  • American Aviatrix Character Expansion Pack (Tessie Caldweld).
  • Japanese Naval Officer Character Expansion Pack (Hachiro Shimizu).
  • Maharani Huntress Character Expansion Pack (Anjali Khan).

In-Game Character’s Descriptions

  • Patrick “Bash” Conaghan (Former Gunslinger): “A Jack of all trades, but a master with guns, Bash’s gunslinger skills result in hefty headshots and quicker explosives.”
  • Tessie Caldweld (Former Aviatrix): “High flying adventures have given Tessie a tougher constitution, and in the event of a sticky landing, her grenades charge quicker.”
  • Hachiro Shimizu (Former Survivalist): “Shipwrecked, left for dead and hunted by brutal beasts, Hachiro’s skills soon became all about staying alive as long as possible.”
  • Anjali Khan (Former Tracker): “Anjali’s history with familial curses increases her soul gather radius, while pinpoint precision makes her headshots deadly!”

In-Game Journal Biographies

Strange Brigade - Characters: Passives and Amulets
Strange Brigade - Characters: Passives and Amulets
Strange Brigade - Characters: Passives and Amulets
Strange Brigade - Characters: Passives and Amulets

Passive Abilities

Introduction

Every member of the Strange Brigade have two passive Abilities. Some of these abilities are unique to a character:

  • Vampire Strike (Nalangu Rushida).
  • Haymaker (Gracie Braithwaite).
  • Keen Secret Finder (Archimedes de Quincey).

Some abilities seem to have the same effect but aren’t named the same way:

  • Powerful Soul Aura and Large Soul Gather.
  • Tough Hide and More Health.
  • Super Headshots and Explosive Headshots.

What They Do

Vampire Strike: The Player drains health from foe when performing a melee attack (the kick heal, not the kill like the weapon upgrade Gem).

Faster Movement: Run faster (when the character holsters his weapon). I believe the increase is something like +20%.

Fast Explosives (CDR): Explosive, Grenade and Dynamite cooldown is reduced. It seems to be approximately -20%.

Strange Brigade - Characters: Passives and Amulets

Haymaker: Vicinity foes are Knockback by a Shockwave when the Player perform a melee attack.

Powerful Soul Aura: Increase the Radius of Soul Gather Area.

Keen Secret Finder: This Ability allows the Player to see and open Ancient Alcove Doors.

Strange Brigade - Characters: Passives and Amulets

Tough Hide (HP Bonus): Increase max health.

Super Headshots: More weapon damage when you land an headshot.

More Health (HP Bonus): Increase max health.

Large Soul Gather: Increase the Radius of Soul Gather Area.

Explosive Headshots: More weapon damage when you land an headshot.

Amulet Powers

Introduction

There is 21 distinct Amulet Powers in the Game. Each member of the Strange Brigade (9 Characters) start with one unlocked Amulet Power and 3 locked ones among the last 12. The Player need to unlock these 12 Amulets Powers using his well earned Skill Points.

Some of these Amulet Powers are unique to a Character while others are shared by more than one Character. When you unlock a shared Amulet Power, this Amulet Power is unlocked for all the Characters who can use it. I made a table for clarification in which the 9 starting Amulet Powers are marked by a yellow star.

What They Do





Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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