This guide is geared towards those few and proud who want to successfully roam the isle with a Triceratops.
Your First Steps
Highlights
- Beefy health pool.
- High Damage and Bleed.
- Good Turn Radius
The very first steps to success of your Triceratop-growing-journey begins at the skin selection screen. The skin system is an essential step in your survival. Although bold skins such as albinos and brightly colored skins look amazing in-game, keep in mind that these skins may hinder your survivability. As the first stages of dinosaur life, in the isle, rely on hiding from the dangers around them while gathering resources. The highest probability of surviving through these early stages would be by picking a skin that camouflages you into the environment you are mainly going to be playing around. Greens and browns would be adequate for forests and wooded areas, while black and whites would be better suited for birch forests, etc
There are two ways you will begin your playthrough.
- Hatchling
- Juvenile
Stats:
- Health: 400 – 760
Growth Duration:
- Hatchling -30 Mins
- Juvie – 60 Mins
As a hatchling, you are not able to pick your skin, in exchange, you are introduced to an area in which you will be protected by your Triceratops family. In this stage, your main objective should be to look cute and to stay near the nest, avoid wandering around. You will find food, gathered by your adults in your nest.
The juvenile would be the most common way to start the game as a Trike, as once you pick your skin you would be spawned as one unless you were hatched. As a Juvenile or Juvie for short, you can no longer eat out of the nest, you have now gained the burden of thirst. This means that you will be forced into bodies of water for hydration. The risk factor has increased exponentially.
If nested:
To maximize the survivability of the young trikes, roles should be assigned by the parents and other adults: An adult who will watch the nest, in case of any siblings, and those who will escort the Juvies outside of the nest for food and water.
If spawned:
A good idea is to locate yourself on the map, as well as locating nearby areas rich in resources. You can choose to sniff [Holding Q, highlights the food and water around you, as well as gives you a compass on your upper screen] your way into the area or input your coordinates into this map tool to pinpoint them. I would consider resources-rich areas as those areas that are relatively near water and have plenty of bushes.
Do not, and I repeat, do not stay near a WATER SOURCE. Water is an essential resource needed by all dinosaurs, and that includes Carnivores.. Stay clear of popular areas such as Twin Lakes, which most carnivores make their hunting grounds.
Stealth is the name of the game:
Noise plays a big part in the Isle, that being said silence is your greatest ally and of utmost importance to survive as any herbivore, and even more so on a slow dinosaur as the Trike. Most of the actions you take in the isle generate some kind of noise. Avoid calling out, as this makes yourself known to those around you. Sniffing also makes noise, so avoid spamming it unnecessarily, try to make a mental note of where the resources are located after an initial sniff. Feeding is another source of noise, as the dinosaurs let out grunts as they indulge in their food. A good practice is to scout around the area, before taking an action, staying vigilant to potential threats.
Watch out for AI. AI spawns near hungry carnivores, by listening to where it calls to, you should move towards the opposite direction or stay hidden. Take into consideration that running increases the noises generated by your steps.
Use your environment, this is where the skin system truly shines. Blend into the foliage: Stay near plant dense areas, hide inside low pine trees, behind flourished bushes, or even behind big rocks.
Teenage Years: The Sub – Adult Trike
Stats:
- Health: 1250 – 3570
- Growth time: 360mins
You survived the early stages, congratulations! You are now left waddling, half-grown and awkward. The Sub-Adult Trike or Sub Trike for short has some capabilities of defending itself from small carnivores such as Sub Carnotaurs, etc. yet it is no match for bigger carnivores. The rules of stealth explained in the “First Steps” section should still apply.
Migration
The advantage of growing into a sub is that you can now migrate without stressing over resources and loss of Stamina, as still being a sub you regenerate it while walking. This lets you travel great distances, which is key to secure that Adult phase, traveling to a known Herbivore haven is crucial as you have a long wait ahead of you, places like Herbie hill and Great Falls are great to use as a refuge, and maybe even meet other herbivores along the way, introducing the concept of herding.
Herd: The Double-Edged Sword.
While being a Sub Trike, a Herd (A group of Herbivores) can be a godsend or your demise, a flip of the coin. An organized herd can be pretty efficient, increasing their survivability and fending off carnivores with ease. A disorganized and loud herd can actually hinder your progress, and attract bigger threats, that alone you wouldn’t have encountered. So my recommendation is to weigh the behavior of your traveling companions if it’s not to your benefit yeet out of there.
That being said, Dryos make amazing herd companions, as they complement your skillset. Whereas the Trike is slow and hard-hitting, the Dryo is weak but incredibly fast and nimble, making him the perfect partner, as a scout, while the Trike provides protection. An important note is to keep count of the number of bushes v.s the group size, which will eventually force you to migrate further.
Rain,rain, don’t go away…
You can effectively use the downpour as a tool, during your migration, as this weather eliminates the Scent function from the equation, meaning that carnivores cannot follow your tracks and can even mask the sound of your steps, as well as reducing the loss of water of your dino. By doing this you can travel great distances while keeping an eye out for the occasional bush.
The Walking Fortress – Adult Triceratops
Stats:
- Health: 4000 – 8200
- Growth time: 100 mins
Congratulations! You have made it to the last stage.
You are a bigboi now and as such you must be aware of the terrain at all times. Dense forests, which were once your refuge, are now your deathtrap, this is due to the massive size of the Trike. Nothing like dying because of getting stuck on a tree or a rock, you’ll want to stay clear of those and stick to plains, not only do they free up your movement but you also have visibility at all angles. Keep in mind that this also exposes you.
As an adult trike, you have two options for late-game, roam around the land or pass on your legacy by nesting.
Nesting:
Always refer to the packing and herding rules of the server you are playing in, as those vary.
The job of a parent is of great responsibility, caring for hatchling and adults is a draining, yet rewarding experience. As to make the experience more enjoyable and ensure the survival of all of your babies you should secure a safe nesting place, and assign roles to each adult (refer back to “First Steps” section of this guide).
Combat:
As an adult triceratops, you are a walking tank and can face most threats without flinching, and most dinos will steer clear from you, just show them your horns and three call them. The terrain is of great importance here, use it to your advantage, like fighting beside a lake to cover your back, etc. You have your horns and your crushing stomp, you have to make note that your stamina does not regen while walking now, and should invest it knowing that not having it might mean your death, DO NOT STOMP TO INTIMIDATE . A good tactic is to bait in a pursuer is to make a sudden stop and stomp in their direction, if the pursuer isn’t quick enough you would deal massive damage to them for free. Regardless you have to watch out for two big threats, although these vary through servers:
The Rex
The Rex is a high risk threat, but the Trike can make it run for its money. I would say that this battle is more about skill than numbers, but every battle has its variants.
The Giga
The Giga although lesser threat than a rex, don’t sleep on them. Your low heal is an Achilles heel, if they are left unchecked
You should also watch out for smaller Carnivores in packs.
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